Shield of Swings (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
| Category=
| Category=
| Flavor=A wild frenzy of attacks serves to bolster your defenses.
 
| Flavor=A wall of carefully placed attacks serves to bolster your defenses.
 
| Prerequisites=BAB +1, Str 13, [[Power Attack (Feat)]]
| Prerequisites=BAB +1, Str 13, [[Power Attack (Feat)]]
| Benefit=While wielding a two-handed weapon, you can choose to take a -2 penalty on melee damage rolls to gain a +1 shield bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by -2 and the shield bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a two-handed melee weapon. The effects of this feat last until your next turn.
| Benefit=While wielding a two-handed weapon, you can choose to take a -2 penalty on melee damage rolls to gain a +1 shield bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by -2 and the shield bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a two-handed melee weapon. The effects of this feat last until your next turn.
}}
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Revision as of 02:35, 10 April 2016


A wall of carefully placed attacks serves to bolster your defenses.

Prerequisites: BAB +1, Str 13, Power Attack (Feat)

Benefit: While wielding a two-handed weapon, you can choose to take a -2 penalty on melee damage rolls to gain a +1 shield bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by -2 and the shield bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a two-handed melee weapon. The effects of this feat last until your next turn.