Sidestep (Feat): Difference between revisions

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| Benefit=Once per round, whenever an opponent misses you with a melee attack, you may move 5 feet as an immediate action so long as you remain within that opponent's threatened area. This movement does not provoke attacks of opportunity. If you take this step, you cannot take a 5-foot step during your next turn. If you take an action to move during your next turn, subtract 5 feet from your total movement.
| Benefit=Once per round, whenever an opponent misses you with a melee attack, you may move 5 feet as an immediate action so long as you remain within that opponent's threatened area. This movement does not provoke attacks of opportunity.




| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Make 5-foot step immediately after an opponent misses, costing you five feet of movement on your next turn.
| ShortDesc|Make 5-foot step immediately after an opponent misses.
}}</onlyinclude>
}}</onlyinclude>


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Revision as of 21:21, 19 August 2016


You can reposition yourself after a foe's missed swing.

Prerequisites: Dex 13, Dodge (Feat), Mobility (Feat)

Benefit: Once per round, whenever an opponent misses you with a melee attack, you may move 5 feet as an immediate action so long as you remain within that opponent's threatened area. This movement does not provoke attacks of opportunity.