Siege Engineer (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
This feat is under review; do not use
{{Template:Feats
{{Template:Feats


| Category=[[Category:Skill Feats]]
| Category=[[Category:Skill Feats]][[Category:Knowledge Skill]][[Category:Profession Skill]][[Category:Barbarian Feats]][[Category:Brawler Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Warlord Feats]]


| Flavor=You are proficient with all siege weaponry.
| Flavor=You are proficient with all siege weaponry.
Line 9: Line 11:
}}</onlyinclude>
}}</onlyinclude>


| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Master Siege Engineer (Feat)]], [[Siege Gunner (Feat)]], [[Siege Commander (Feat)]]
}}</onlyinclude>


| Benefit=You are considered to be proficient with all siege weapons, including the Hand Onager. Also, when you are crew lead for a siege engine, you do not generate mishaps on the roll of a natural 1.
| Benefit=You are considered to be proficient with all siege weapons, including the Hand Onager. Also, when you are crew lead for a siege engine, you do not generate mishaps on the roll of a natural 1.

Latest revision as of 14:02, 18 August 2020

This feat is under review; do not use


You are proficient with all siege weaponry.

Prerequisites: Knowledge (Engineering) 5 ranks -or- Profession (Siege Engineer) 5 ranks

Related: Master Siege Engineer (Feat), Siege Gunner (Feat), Siege Commander (Feat)

Benefit: You are considered to be proficient with all siege weapons, including the Hand Onager. Also, when you are crew lead for a siege engine, you do not generate mishaps on the roll of a natural 1.

Special: If you have Rapid Reload (Feat) in addition to this feat, you can reload a Hand Onager with a free action.

Normal: Each siege weapon is an exotic weapon.