Silence (Spell): Difference between revisions

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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[Illusion]]
| School|[[Illusion]]
}}</onlyinclude> (glamer)
}}</onlyinclude>


| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}

Latest revision as of 11:20, 30 September 2019

Template:Spell

| Alchemist=

| Bard=2

| Cleric=2

| Druid=

| Paladin=2

| Pariah=

| Ranger=

| Sorcerer/Wizard=

| School=Illusion

| CastTime=1 round

| Components=V, S

| Range=Long

| Target=20-ft.-radius emanation centered on a creature, object, or point in space

| Duration=1 rnd/lvl (D)

| Save=

WILL negates; see text or none (object)

| Save-DC=

| Lays-Charge=

| Lays-Dual-Charge=

| Charge-Notes=

| SR=

yes; see text or no (object)

| Description =Upon the casting of this spell, complete silence prevails in the affected area. All sound is stopped: Conversation is impossible, spells with verbal components cannot be cast, and no noise whatsoever issues from, enters, or passes through the area. The spell can be cast on a point in space, but the effect is stationary unless cast on a mobile object. The spell can be centered on a creature, and the effect then radiates from the creature and moves as it moves. An unwilling creature can attempt a WILL save to negate the spell and can use Spell Resistance (SR), if any. Items in a creature's possession or magic items that emit sound receive the benefits of saves and SR, but unattended objects and points in space do not. Creatures in an area of a Silence spell are immune to or attacks, spells, and effects.

| ShortDesc=Negates sound in 20-ft. radius.

| Reviewed=N}}