Sipping Jacket +7

From Epic Path
Revision as of 20:53, 23 April 2019 by Tbolling (talk | contribs) (Created page with "{{Magic-Item-Child <!-- USE THIS TEMPLATE TO CREATE EACH CHILD IN THE FAMILY, AFTER THE FIRST --> <!-- FOR THE FAMILY AND THE FIRST ITEM...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

[[Image:{{:{{{First-Page-URL}}}|transcludesection=Image}}|450x450px|right|{{#if:{{:{{{First-Page-URL}}}|transcludesection=Image-Caption|}}|Sipping Jacket +7]]

Sipping Jacket +7

CL 23 Chest Slot Item • Strong {{:{{{First-Page-URL}}}|transcludesection=Aura|Enchantment}}
Cost: 377,500 gp
Weight: 8 lbs.
Family: [[{{:{{{First-Page-URL}}}|transcludesection=Family-Name|(Family-Name)}}]]

{{:{{{First-Page-URL}}}|transcludesection=Family-Desc}}

A Sipping Jacket +7 can store the effects of up to seven potions, requiring a standard action to 'fill' the Jacket with any given potion. Once filled, the effects remain in storage until used, or the Sipping Jacket is Broken. All potion effects stored in a Sipping Jacket are lost if it gains the Broken condition. While the Sipping Jacket is storing a potion, the wearer may use the effects of that potion at will. This does not require the use of a hand, and requires the wearer to use either an immediate action or a swift action during their turn. If the wearer chooses, they may use this as many times as they wish during a round, as long as they have actions remaining to do so, and potions to consume. Aside from those changes, using a potion from a Sipping Jacket has exactly the same effects as if the potion were consumed normally.

The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.

Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 56 (10 + double CL)), Intense (tier 4) remnant, An item symbolic of the enchantment, 188,750 gp (minus cost of symbolic item).