Size Modifier: Difference between revisions

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Line 7: Line 7:
:: -1 to [[Might]]
:: -1 to [[Might]]
:: -1 [[Maneuver Defense]]
:: -1 [[Maneuver Defense]]
: and any creature sized-small or smaller suffers a penalty of -10 feet to their [[Walk]] speed (not cumulative with additional reductions in size; never exceeds -10 feet).
:: and any creature sized-small or smaller suffers a penalty of -10 feet to their [[Walk]] speed (not cumulative with additional reductions in size; never exceeds -10 feet).


Sized-small player characters gain these bonuses/penalties because they are down a step from size medium.
Sized-small player characters gain these bonuses/penalties because they are down a step from size medium.
Line 16: Line 16:
:: +1 to [[Might]]
:: +1 to [[Might]]
:: +1 to [[Maneuver Defense]]
:: +1 to [[Maneuver Defense]]
: and any creature sized-large or larger gains a bonus of +10 feet to their [[Walk]] speed (not cumulative with additional increases in size; never exceeds +10 feet).
:: and any creature sized-large or larger gains a bonus of +10 feet to their [[Walk]] speed (not cumulative with additional increases in size; never exceeds +10 feet).


These adjustments would apply to any creature increasing their size, regardless of their 'base' size.
These adjustments would apply to any creature increasing their size, regardless of their 'base' size.

Revision as of 14:26, 8 November 2018

Size Modifier

The size categories, in order, are: Fine, Diminutive, Tiny, Small, Medium, Large, Huge, Gargantuan, Colossal, and Titanic.

For every step you move down in size, you gain:

+1 to AC (regular and flat-footed)
+1 to Stealth
-1 to Might
-1 Maneuver Defense
and any creature sized-small or smaller suffers a penalty of -10 feet to their Walk speed (not cumulative with additional reductions in size; never exceeds -10 feet).

Sized-small player characters gain these bonuses/penalties because they are down a step from size medium.

For every step you move up in size, you gain:

-1 to AC (regular and flat-footed)
-1 to Stealth
+1 to Might
+1 to Maneuver Defense
and any creature sized-large or larger gains a bonus of +10 feet to their Walk speed (not cumulative with additional increases in size; never exceeds +10 feet).

These adjustments would apply to any creature increasing their size, regardless of their 'base' size.