Skills: Difference between revisions

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{{Template:Skill Ranks By Class}}  
{{Template:Skill Ranks By Class}}  


===Class Skills===
The number of skill ranks you gain when taking a level in one of the base classes is shown on Table: Skill Ranks. Characters who take a level in a favored class have the option of gaining 1 additional skill rank or an additional hit point.  
In addition, each class has a number of favored skills, called class skills. It is easier for your character to become more proficient in these skills, as they represent part of his professional training and constant practice. You gain a +3 bonus on all class skills that you put ranks into. If you have more than one class and both grant you a class skill bonus, these bonuses do not stack.


The number of skill ranks you gain when taking a level in one of the base classes is shown on Table: Skill Ranks. Humans gain 1 additional skill rank per class level. Characters who take a level in a favored class have the option of gaining 1 additional skill rank or an additional hit point. If you select a level in a new class, all of its class skills are automatically added to your list of class skills, and you gain a +3 bonus on these skills if you have ranks in them.
If at some point, your character's intelligence ability score is increased by a permanent effect, such as a headband of intellect (after the 24-hour attuning period), you gain skill points equal to the increase in your Intelligence stat modifier times your current level. That is, if your intelligence score goes up by +2, and you are 10th level, your intelligence stat modifier goes up by +1, getting you 10 skill points to spend immediately (+1 Int modifier x 10 levels).


If at some point, your character's Intelligence ability score is increased by a permanent effect, such as a headband of intellect (after the 24-hour attuning period), you gain skill points equal to the increase in your Intelligence stat modifier times your current level.  That is, if your intelligence score goes up by +2, and you are 10th level, your intelligence stat modifier goes up by +1, getting you 10 skill points to spend immediately (+1 Int modifier x 10 levels).
{{:Natural Talent}}


{{:Bailiwick}}
{{:Bailiwick}}

Revision as of 16:32, 3 March 2017