Sluggish: Difference between revisions
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| Effects = Sluggish creatures suffer a -5 penalty to all skill checks and are [[Flat-Footed]]. Furthermore, concentration checks to combat cast a spell automatically fail. While it is still possible to cast spells while sluggish, it is not possible to do so while in a threatened square. | | Effects = Sluggish creatures suffer a -5 penalty to all skill checks and are [[Flat-Footed]]. Furthermore, concentration checks to combat cast a spell automatically fail. While it is still possible to cast spells while sluggish, it is not possible to do so while in a threatened square. | ||
| Ended-By = | |||
| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}} | | Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}} | ||
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| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}} | | Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}} | ||
| Weak|Drowsy | | Weak|Drowsy | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Revision as of 22:02, 1 October 2016
Condition Severity: Moderate
Effects
- Sluggish creatures suffer a -5 penalty to all skill checks and are Flat-Footed. Furthermore, concentration checks to combat cast a spell automatically fail. While it is still possible to cast spells while sluggish, it is not possible to do so while in a threatened square.
Ended By
If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead: