Smash (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
(Created page with '''Go back to the Epic Path page.'' ''Go back to Combat Feats page.'' === Smash === You can attack objects as well as creatures by using a Charge Maneuver, and gai…')
 
No edit summary
Line 1: Line 1:
''Go back to the [[ Epic Path ]] page.''
[[Category:Epic Path]]
[[Category:Feats]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Combat Feats]] page.''


''Go back to [[ Combat Feats ]] page.''


=== Smash ===


=== Smash ===
''You can attack objects as well as creatures by using a Charge Maneuver, and gain bonuses from Heavy armor.''


You can attack objects as well as creatures by using a Charge Maneuver, and gain bonuses from Heavy armor.
'''Prerequisites''': Str 13, [[Power Attack]], base attack +1, Heavy Armor


'''Prerequisites''': Prerequisite: Str 13, Power Attack, base attack +1, Heavy armor.


'''Benefit''': While wearing heavy armor with which you are proficient, and executing a charge, you may declare an unattended object of size Tiny or larger, including doors and walls, to be your target. If you hit, you may add your Heavy armor AC bonus and shield AC bonus (if any) to a Strength check to attempt to break the object. If you successfully Bull Rush a foe, you can push him back an additional 5 feet for every 5 full points of armor bonus and shield bonus you have (drop any fractions).  Magical enhancement bonuses to armor and shield that are placed upon your armor and shield add to these rolls, assuming they have been designated to improve the AC of the armor or shield (some dweomermetals allow enhancement bonuses to be spent on non-AC enhancements).


'''Benefit''': While wearing heavy armor you are proficient in, during a charge, you may declare an object of at least size Tiny (or larger, including doors and walls), to be your target. If you hit, you may add your Heavy armor bonus and shield bonus(if any) to a Strength check to attempt to break the object. If you successfully Bull Rush a foe, you can push him back an additional 5 feet for every 5 points of armor bonus and shield bonus you have.  Magical enhancement bonuses to armor and shield that are placed upon your armor and shield add to these rolls.
'''Normal''': You may only target creatures with a charge attack, not unattended objects.

Revision as of 16:21, 10 October 2014


Smash

You can attack objects as well as creatures by using a Charge Maneuver, and gain bonuses from Heavy armor.

Prerequisites: Str 13, Power Attack, base attack +1, Heavy Armor


Benefit: While wearing heavy armor with which you are proficient, and executing a charge, you may declare an unattended object of size Tiny or larger, including doors and walls, to be your target. If you hit, you may add your Heavy armor AC bonus and shield AC bonus (if any) to a Strength check to attempt to break the object. If you successfully Bull Rush a foe, you can push him back an additional 5 feet for every 5 full points of armor bonus and shield bonus you have (drop any fractions). Magical enhancement bonuses to armor and shield that are placed upon your armor and shield add to these rolls, assuming they have been designated to improve the AC of the armor or shield (some dweomermetals allow enhancement bonuses to be spent on non-AC enhancements).

Normal: You may only target creatures with a charge attack, not unattended objects.