Song of Defiance (Performance): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{Template:Bard Songs
{{Template:Bard Songs


| Name = Song of Defiance
| Name=<onlyinclude>{{#ifeq:{{{transcludesection|Name}}}
| Name| Song of Defiance
}}</onlyinclude>


| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
Line 7: Line 9:
}}</onlyinclude>
}}</onlyinclude>


| Self-Only = Y
| Self-Only=<onlyinclude>{{#ifeq:{{{transcludesection|Self-Only}}}
| Self-Only| Y
}}</onlyinclude>


| Opening = A bard with this performance can help an ally withstand all attacks made against them.
| Opening=<onlyinclude>{{#ifeq:{{{transcludesection|Opening}}}
| Opening| A bard with this performance can help an ally withstand all attacks made against them.
}}</onlyinclude>


| Description = The bard may choose a single ally (which could be themselves) to affect with this performance. The ally chosen must be within range of the performance (typically within 30 feet of the bard), and must be able to perceive the performance.
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| The bard may choose a single ally (which could be themselves) to affect with this performance. The ally chosen must be within range of the performance (typically within 30 feet of the bard), and must be able to perceive the performance.


Each round that an ally is the beneficiary of this performance, they suffer only one-half normal damage (rounding down) from any attacks or effects that inflict hit point damage.  If the target has damage reduction or some other mitigating ability, it is applied to the damage after Song of Defiance divides it.  Secondary effects, such as status conditions, are still resolved normally.
Each round that an ally is the beneficiary of this performance, they suffer only one-half normal damage (rounding down) from any attacks or effects that inflict hit point damage.  If the target has damage reduction or some other mitigating ability, it is applied to the damage after Song of Defiance divides it.  Secondary effects, such as status conditions, are still resolved normally.
}}</onlyinclude>


| Finale = The ally that is affected by this performance at the time the finale is triggered may [[push]] any enemies that are threatening them up to 10 feet (2 squares) each.  This is [[forced movement]].
| Finale=<onlyinclude>{{#ifeq:{{{transcludesection|Finale}}}
| Finale| The ally that is affected by this performance at the time the finale is triggered may [[push]] any enemies that are threatening them up to 10 feet (2 squares) each.  This is [[forced movement]].
}}</onlyinclude>


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 18:12, 28 January 2020

Song of Defiance (StanceSu)

A bard with this performance can help an ally withstand all attacks made against them.

The bard may choose a single ally (which could be themselves) to affect with this performance. The ally chosen must be within range of the performance (typically within 30 feet of the bard), and must be able to perceive the performance.

Each round that an ally is the beneficiary of this performance, they suffer only one-half normal damage (rounding down) from any attacks or effects that inflict hit point damage. If the target has damage reduction or some other mitigating ability, it is applied to the damage after Song of Defiance divides it. Secondary effects, such as status conditions, are still resolved normally.

No creature may be under the effects of more than one performance, even if they are being performed by different bards.

Finale: The ally that is affected by this performance at the time the finale is triggered may push any enemies that are threatening them up to 10 feet (2 squares) each. This is forced movement.