Song of Focus (Performance): Difference between revisions

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(Created page with "{{Template:Bard Songs}} ==Inspire Greatness (Stance; Su)== A bard of 9th level or higher can use his performance to inspire greatness in himself or a single willing ally wit...")
 
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{{Template:Bard Songs}}
{{Template:Bard Songs


| Name=<onlyinclude>{{#ifeq:{{{transcludesection|Name}}}
| Name| Song of Focus
}}</onlyinclude>


==Inspire Greatness (Stance; Su)==
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
A bard of 9th level or higher can use his performance to inspire greatness in himself or a single willing ally within range (30 feet), granting extra fighting capability. For every three levels a bard attains beyond 9th, he can target one additional ally while using this performance (up to a maximum of nine at 33rd level). To inspire greatness, all of the targets must be able to see and hear the bard. A creature inspired with greatness gains a +2 competence bonus to to-hit and damage rolls, a +2 competence bonus to Fort saves, +2 temporary hit points per level of the affected target, and the target is counted as being two levels higher when determining the effect of spells that are caster level dependent. Inspire greatness is a mind-affecting ability and it relies on audible and visual components.
| Type| Su
}}</onlyinclude>


: '''Finale:''' One Inspired ally may stand up as a free action if prone (this does NOT provoke attacks of opportunity), or immediately end 1 ongoing effect. If the ongoing effect is caused by something that the ally is still being affected by (such as a web spell, a grapple or another bard's performance), the ally must check to see if the negative effect is re-applied at the start of their next turn.
| Opening=<onlyinclude>{{#ifeq:{{{transcludesection|Opening}}}
| Opening| Beginning at 8th level, the bard can use this performance to inspire their allies to exhibit tremendous focus, increasing the accuracy of their attacks.
}}</onlyinclude>
 
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| While under the effects of this song, affected allies receive a +2 [[performance bonus]] to all to-hit rolls they make (regardless of source, whether melee, ranged, spell, or class feature).
 
In addition, all affected allies gain a +1 Performance Bonus to their critical threat range with any attacks they make that are capable of inflicting a critical hit, for as long as they remain under the effects of the performance.  This increase stacks with other threat-range-increasing abilities, such as the [[Critical, Improved (Feat)|Improved Critical]] feat, or the [[Keen (Melee Weapon Magic Property)|Keen]] magic weapon property.
 
Finally, if any affected ally uses an ability that grants a saving throw to an enemy creature, they receive a +1 Performance Bonus to the saving throw DC, for as long as they remain under the effects of the performance. This increase stacks with other save DC-increasing abilities, such as the [[Spell Focus (Feat)|Spell Focus]] feat.
}}</onlyinclude>
 
| Finale=<onlyinclude>{{#ifeq:{{{transcludesection|Finale}}}
| Finale| One ally that is affected by this performance at the time the finale is triggered may increase the severity of a status condition they just inflicted on an enemy creature by one step on that condition's array. That is, a weak condition becomes the moderate condition in that array, or a moderate condition becomes the strong condition in that array.  This finale has no effect on strong status conditions, and has no effect on attacks that didn't inflict a status condition at all.
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc| Grants affected allies a bonus to to-hit, save DC's, and critical threat range.
}}</onlyinclude>
 
}}

Latest revision as of 20:18, 29 January 2020

Song of Focus (StanceSu)

Beginning at 8th level, the bard can use this performance to inspire their allies to exhibit tremendous focus, increasing the accuracy of their attacks. Each round that the bard sustains this performance, they may choose a number of their allies (including themselves) to affect with this performance, based on their current Bard level, as described below:

  • At Bard levels 1 - 10, the bard may affect up to 3 allies.
  • At Bard levels 11 - 20, the bard may affect up to 4 allies.
  • At bard levels above 21, the bard may affect up to 5 allies.

All allies chosen to be affected must be within range of the performance (typically within 30 feet of the bard), and must be able to perceive the performance.

While under the effects of this song, affected allies receive a +2 performance bonus to all to-hit rolls they make (regardless of source, whether melee, ranged, spell, or class feature).

In addition, all affected allies gain a +1 Performance Bonus to their critical threat range with any attacks they make that are capable of inflicting a critical hit, for as long as they remain under the effects of the performance. This increase stacks with other threat-range-increasing abilities, such as the Improved Critical feat, or the Keen magic weapon property.

Finally, if any affected ally uses an ability that grants a saving throw to an enemy creature, they receive a +1 Performance Bonus to the saving throw DC, for as long as they remain under the effects of the performance. This increase stacks with other save DC-increasing abilities, such as the Spell Focus feat.

No creature may be under the effects of more than one performance, even if they are being performed by different bards.

Finale: One ally that is affected by this performance at the time the finale is triggered may increase the severity of a status condition they just inflicted on an enemy creature by one step on that condition's array. That is, a weak condition becomes the moderate condition in that array, or a moderate condition becomes the strong condition in that array. This finale has no effect on strong status conditions, and has no effect on attacks that didn't inflict a status condition at all.