Song of Warding (Performance)

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Performance Name (StanceSu)

A bard with this performance can do something cool. Each round that the bard sustains this performance, they may choose a number of their allies (including themselves) to affect with this performance, based on their current Bard level, as described below:

  • At Bard levels 1 - 10, the bard may affect up to 3 allies.
  • At Bard levels 11 - 20, the bard may affect up to 4 allies.
  • At bard levels above 21, the bard may affect up to 5 allies.

All allies chosen to be affected must be within range of the performance (typically within 30 feet of the bard), and must be able to perceive the performance.

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No creature may be under the effects of more than one performance, even if they are being performed by different bards.

Finale: One ally that is affected by this performance at the time the finale is triggered may do something interesting.


Palliative Command (Stance; Su)

A bard of 4th level or higher can use his performance to help an ally withstand attacks. The ally must be in range of the bard's performance (30 feet) and be able to see and hear the bard. From the time the bard begins his palliative command performance until the end of the bard's turn after he stops using the palliative command performance on that ally, the ally takes all hit point damage as one-half normal damage (round up) and one-half Non-Lethal Damage (round down). As normal, once the total damage exceeds their hit-points they are incapacitated, but recall that Non-Lethal Damage heals much more quickly and easily than regular damage. If the target has damage reduction or some other mitigating ability, it is applied to the damage before Palliative Command divides it into lethal/non-lethal.

Finale: The target heals 1d8 Non-Lethal Damage.