Sorcerer/Wizard Spells: Difference between revisions

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==Sorcerer and Wizard Spells==
{| border="0" cellpadding="1" style="text-align:left" width="35%"
{| border="0" cellpadding="1" style="text-align:left" width="35%"
| [[#0th Level Sorcerer/Wizard Spells (Cantrips)|0]] || [[#1st Level Sorcerer/Wizard Spells|1]] || [[#2nd Level Sorcerer/Wizard Spells|2]] || [[#3rd Level Sorcerer/Wizard Spells|3]] || [[#4th Level Sorcerer/Wizard Spells|4]] || [[#5th Level Sorcerer/Wizard Spells|5]] || [[#6th Level Sorcerer/Wizard Spells|6]] || [[#7th Level Sorcerer/Wizard Spells|7]] || [[#8th Level Sorcerer/Wizard Spells|8]] || [[#9th Level Sorcerer/Wizard Spells|9]]
| [[#0th Level Sorcerer/Wizard Spells (Cantrips)|0]] || [[#1st Level Sorcerer/Wizard Spells|1]] || [[#2nd Level Sorcerer/Wizard Spells|2]] || [[#3rd Level Sorcerer/Wizard Spells|3]] || [[#4th Level Sorcerer/Wizard Spells|4]] || [[#5th Level Sorcerer/Wizard Spells|5]] || [[#6th Level Sorcerer/Wizard Spells|6]] || [[#7th Level Sorcerer/Wizard Spells|7]] || [[#8th Level Sorcerer/Wizard Spells|8]] || [[#9th Level Sorcerer/Wizard Spells|9]]
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==0th Level Sorcerer/Wizard Spells (Cantrips)==
==0th Level Sorcerer/Wizard Spells (Cantrips)==
{| border="1" cellpadding="5" style="text-align:left"
! width="200" | Spell Name || width="200" | School || width="350" | Spell Level || width="500" | Description
|-
| [[Resistance (Spell)]] || Abjuration || Sorcerer/Wizard 0 || Subject gains +1 on saving throws.
|-
| [[Acid Splash (Spell)]] || Conjuration || Sorcerer/Wizard 0 || Orb deals 1d3 acid damage.
|-
| [[Drench (Spell)]] || Conjuration || Sorcerer/Wizard 0 || A sudden downpour soaks a target creature or object.
|-
| [[Detect Magic (Spell)]] || Divination || Sorcerer/Wizard 0 || Detects all spells and magic items within 60 ft.
|-
| [[Detect Poison (Spell)]] || Divination || Sorcerer/Wizard 0 || Detects poison in one creature or small object.
|-
| [[Read Magic (Spell)]] || Divination || Sorcerer/Wizard 0 || Read scrolls and spellbooks.
|-
| [[Daze (Spell)]] || Enchantment || Sorcerer/Wizard 0 || A single humanoid creature with 4 HD or less loses its next action.
|-
| [[Breeze (Spell)]] || Evocation || Sorcerer/Wizard 0 || Create a light wind that blows against target from direction of your choice.
|-
| [[Dancing Lights (Spell)]] || Evocation || Sorcerer/Wizard 0 || Creates torches or other lights.
|-
| [[Flare (Spell)]] || Evocation || Sorcerer/Wizard 0 || Dazzles one creature (–1 on attack rolls).
|-
| [[Light (Spell)]] || Evocation || Sorcerer/Wizard 0 || Object shines like a torch.
|-
| [[Penumbra (Spell)]] || Evocation || Sorcerer/Wizard 0 || Protects creature or object touched from bright light.
|-
| [[Ray of Frost (Spell)]] || Evocation || Sorcerer/Wizard 0 || Ray deals 1d3 cold damage.
|-
| [[Scoop (Spell)]] || Evocation || Sorcerer/Wizard 0 || Create a scoop of force to pick up or carry liquids.
|-
| [[Spark (Spell)]] || Evocation || Sorcerer/Wizard 0 || Ignites flammable objects.
|-
| [[Ghost Sound (Spell)]] || Illusion || Sorcerer/Wizard 0 || Figment sounds.
|-
| [[Haunted Fey Aspect (Spell)]] || Illusion || Sorcerer/Wizard 0 || You surround yourself with disturbing illusions.
|-
| [[Bleed (Spell)]] || Necromancy || Sorcerer/Wizard 0 || Cause a stabilized creature to resume dying.
|-
| [[Disrupt Undead (Spell)]] || Necromancy || Sorcerer/Wizard 0 || Deals 1d6 damage to one undead.
|-
| [[Touch of Fatigue (Spell)]] || Necromancy || Sorcerer/Wizard 0 || Touch attack fatigues target.
|-
| [[Jolt (Spell)]] || Transmutation || Sorcerer/Wizard 0 || Deal 1d3 electrical damage with a ranged touch attack.
|-
| [[Mage Hand (Spell)]] || Transmutation || Sorcerer/Wizard 0 || 5-pound telekinesis.
|-
| [[Mending (Spell)]] || Transmutation || Sorcerer/Wizard 0 || Makes minor repairs on an object.
|-
| [[Message (Spell)]] || Transmutation || Sorcerer/Wizard 0 || Whisper conversation at distance.
|-
| [[Open/Close (Spell)]] || Transmutation || Sorcerer/Wizard 0 || Opens or closes small or light things.
|-
| [[Root (Spell)]] || Transmutation || Sorcerer/Wizard 0 || Reinforces a subjects defense against being moved or tripped.
|-
| [[Arcane Mark (Spell)]] || Universal || Sorcerer/Wizard 0 || Inscribes a personal rune on an object or creature (visible or invisible).
|-
| [[Prestidigitation (Spell)]] || Universal || Sorcerer/Wizard 0 || Performs minor tricks.
|}


==1st Level Sorcerer/Wizard Spells==
==1st Level Sorcerer/Wizard Spells==
{| border="1" cellpadding="5" style="text-align:left"
! width="200" | Spell Name || width="200" | School || width="350" | Spell Level || width="500" | Description
|-
|
|}


==2nd Level Sorcerer/Wizard Spells==
==2nd Level Sorcerer/Wizard Spells==
{| border="1" cellpadding="5" style="text-align:left"
! width="200" | Spell Name || width="200" | School || width="350" | Spell Level || width="500" | Description
|-
|
|}


==3rd Level Sorcerer/Wizard Spells==
==3rd Level Sorcerer/Wizard Spells==
{| border="1" cellpadding="5" style="text-align:left"
! width="200" | Spell Name || width="200" | School || width="350" | Spell Level || width="500" | Description
|-
|
|}


==4th Level Sorcerer/Wizard Spells==
==4th Level Sorcerer/Wizard Spells==
{| border="1" cellpadding="5" style="text-align:left"
! width="200" | Spell Name || width="200" | School || width="350" | Spell Level || width="500" | Description
|-
|
|}


==5th Level Sorcerer/Wizard Spells==
==5th Level Sorcerer/Wizard Spells==
{| border="1" cellpadding="5" style="text-align:left"
! width="200" | Spell Name || width="200" | School || width="350" | Spell Level || width="500" | Description
|-
|
|}


==6th Level Sorcerer/Wizard Spells==
==6th Level Sorcerer/Wizard Spells==
{| border="1" cellpadding="5" style="text-align:left"
! width="200" | Spell Name || width="200" | School || width="350" | Spell Level || width="500" | Description
|-
|
|}


==7th Level Sorcerer/Wizard Spells==
==7th Level Sorcerer/Wizard Spells==
{| border="1" cellpadding="5" style="text-align:left"
! width="200" | Spell Name || width="200" | School || width="350" | Spell Level || width="500" | Description
|-
|
|}


==8th Level Sorcerer/Wizard Spells==
==8th Level Sorcerer/Wizard Spells==
{| border="1" cellpadding="5" style="text-align:left"
! width="200" | Spell Name || width="200" | School || width="350" | Spell Level || width="500" | Description
|-
|
|}


==9th Level Sorcerer/Wizard Spells==
==9th Level Sorcerer/Wizard Spells==
{| border="1" cellpadding="5" style="text-align:left"
! width="200" | Spell Name || width="200" | School || width="350" | Spell Level || width="500" | Description
|-
|
|}

Revision as of 21:02, 22 October 2015


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0th Level Sorcerer/Wizard Spells (Cantrips)

Spell Name School Spell Level Description
Resistance (Spell) Abjuration Sorcerer/Wizard 0 Subject gains +1 on saving throws.
Acid Splash (Spell) Conjuration Sorcerer/Wizard 0 Orb deals 1d3 acid damage.
Drench (Spell) Conjuration Sorcerer/Wizard 0 A sudden downpour soaks a target creature or object.
Detect Magic (Spell) Divination Sorcerer/Wizard 0 Detects all spells and magic items within 60 ft.
Detect Poison (Spell) Divination Sorcerer/Wizard 0 Detects poison in one creature or small object.
Read Magic (Spell) Divination Sorcerer/Wizard 0 Read scrolls and spellbooks.
Daze (Spell) Enchantment Sorcerer/Wizard 0 A single humanoid creature with 4 HD or less loses its next action.
Breeze (Spell) Evocation Sorcerer/Wizard 0 Create a light wind that blows against target from direction of your choice.
Dancing Lights (Spell) Evocation Sorcerer/Wizard 0 Creates torches or other lights.
Flare (Spell) Evocation Sorcerer/Wizard 0 Dazzles one creature (–1 on attack rolls).
Light (Spell) Evocation Sorcerer/Wizard 0 Object shines like a torch.
Penumbra (Spell) Evocation Sorcerer/Wizard 0 Protects creature or object touched from bright light.
Ray of Frost (Spell) Evocation Sorcerer/Wizard 0 Ray deals 1d3 cold damage.
Scoop (Spell) Evocation Sorcerer/Wizard 0 Create a scoop of force to pick up or carry liquids.
Spark (Spell) Evocation Sorcerer/Wizard 0 Ignites flammable objects.
Ghost Sound (Spell) Illusion Sorcerer/Wizard 0 Figment sounds.
Haunted Fey Aspect (Spell) Illusion Sorcerer/Wizard 0 You surround yourself with disturbing illusions.
Bleed (Spell) Necromancy Sorcerer/Wizard 0 Cause a stabilized creature to resume dying.
Disrupt Undead (Spell) Necromancy Sorcerer/Wizard 0 Deals 1d6 damage to one undead.
Touch of Fatigue (Spell) Necromancy Sorcerer/Wizard 0 Touch attack fatigues target.
Jolt (Spell) Transmutation Sorcerer/Wizard 0 Deal 1d3 electrical damage with a ranged touch attack.
Mage Hand (Spell) Transmutation Sorcerer/Wizard 0 5-pound telekinesis.
Mending (Spell) Transmutation Sorcerer/Wizard 0 Makes minor repairs on an object.
Message (Spell) Transmutation Sorcerer/Wizard 0 Whisper conversation at distance.
Open/Close (Spell) Transmutation Sorcerer/Wizard 0 Opens or closes small or light things.
Root (Spell) Transmutation Sorcerer/Wizard 0 Reinforces a subjects defense against being moved or tripped.
Arcane Mark (Spell) Universal Sorcerer/Wizard 0 Inscribes a personal rune on an object or creature (visible or invisible).
Prestidigitation (Spell) Universal Sorcerer/Wizard 0 Performs minor tricks.


1st Level Sorcerer/Wizard Spells

Spell Name School Spell Level Description


2nd Level Sorcerer/Wizard Spells

Spell Name School Spell Level Description


3rd Level Sorcerer/Wizard Spells

Spell Name School Spell Level Description


4th Level Sorcerer/Wizard Spells

Spell Name School Spell Level Description


5th Level Sorcerer/Wizard Spells

Spell Name School Spell Level Description


6th Level Sorcerer/Wizard Spells

Spell Name School Spell Level Description


7th Level Sorcerer/Wizard Spells

Spell Name School Spell Level Description


8th Level Sorcerer/Wizard Spells

Spell Name School Spell Level Description


9th Level Sorcerer/Wizard Spells

Spell Name School Spell Level Description