Sorcerer/Wizard Spells: Difference between revisions

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m (Text replacement - "Resilience" to "Maneuver Defense")
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| [[Bull's Strength (Spell)|Bull's Strength]] || Transmutation || Sorcerer/Wizard 2 || || Subject gains +4 to Str for 1 min./level.
| [[Bull's Strength (Spell)|Bull's Strength]] || Transmutation || Sorcerer/Wizard 2 || || Subject gains +4 to Str for 1 min./level.
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| [[Bullet Shield (Spell)|Bullet Shield]] || Abjuration || Sorcerer/Wizard 2 || || You gain a +4 deflection bonus to AC against firearm attacks.
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| [[Bullet Ward (Spell)|Bullet Ward]] || Abjuration || Sorcerer/Wizard 2 || || Adamantine bullets intercept firearm attacks.
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| [[Buoyancy (Spell)|Buoyancy]] || Transmutation || Sorcerer/Wizard 2 || || Several creatures or objects become very buoyant, floating automatically and must struggle to submerge.
| [[Buoyancy (Spell)|Buoyancy]] || Transmutation || Sorcerer/Wizard 2 || || Several creatures or objects become very buoyant, floating automatically and must struggle to submerge.

Revision as of 15:50, 21 March 2017