Sorcerer/Wizard Spells: Difference between revisions
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| [[Alarm (Spell)|Alarm]] || Abjuration || Sorcerer/Wizard 1 || || Wards an area for 2 hours/level. | | [[Alarm (Spell)|Alarm]] || Abjuration || Sorcerer/Wizard 1 || || Wards an area for 2 hours/level. | ||
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| [[Alchemical Tinkering (Spell)|Alchemical Tinkering]] || Transmutation || Sorcerer/Wizard 1 || || Transform one | | [[Alchemical Tinkering (Spell)|Alchemical Tinkering]] || Transmutation || Sorcerer/Wizard 1 || || Transform one alchemical item into another one. | ||
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| [[Alter Musical Instrument (Spell)|Alter Musical Instrument]] || Illusion || Sorcerer/Wizard 1 || || Make one instrument sound like a different kind of instrument. | | [[Alter Musical Instrument (Spell)|Alter Musical Instrument]] || Illusion || Sorcerer/Wizard 1 || || Make one instrument sound like a different kind of instrument. | ||
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| [[Wave Shield (Spell)|Wave Shield]] || Abjuration || Sorcerer/Wizard 1 || || Water blunts one incoming attack or fire effect. | | [[Wave Shield (Spell)|Wave Shield]] || Abjuration || Sorcerer/Wizard 1 || || Water blunts one incoming attack or fire effect. | ||
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| [[Windy Escape (Spell)|Windy Escape]] || Transmutation || Sorcerer/Wizard 1 || || You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to pass harmlessly through you. You gain DR 10/magic against this attack and are immune to any poison, sneak attacks, or critical hit effect from that attack. | | [[Windy Escape (Spell)|Windy Escape]] || Transmutation || Sorcerer/Wizard 1 || || You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to pass harmlessly through you. You gain DR 10/magic against this attack and are immune to any poison, sneak attacks, or critical hit effect from that attack. |