Sorcerer/Wizard Spells: Difference between revisions

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| [[Bleed (Spell)|Bleed]] || Necromancy || Sorcerer/Wizard 0 ||  || Cause a stabilized creature to resume dying.
| [[Bleed (Spell)|Bleed]] || Necromancy || Sorcerer/Wizard 0 ||  || Cause a stabilized creature to resume dying.
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| [[Breeze (Spell)|Breeze]] || Evocation || Sorcerer/Wizard 0 ||  || Create a light wind that blows against target from direction of your choice.
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| [[Dancing Lights (Spell)|Dancing Lights]] || Evocation || Sorcerer/Wizard 0 ||  || Creates torches or other lights.
| [[Dancing Lights (Spell)|Dancing Lights]] || Evocation || Sorcerer/Wizard 0 ||  || Creates torches or other lights.
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| [[Disrupt Undead (Spell)|Disrupt Undead]] || Necromancy || Sorcerer/Wizard 0 ||  || Deals 1d6 damage to one undead.
| [[Disrupt Undead (Spell)|Disrupt Undead]] || Necromancy || Sorcerer/Wizard 0 ||  || Deals 1d6 damage to one undead.
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| [[Drench (Spell)|Drench]] || Conjuration || Sorcerer/Wizard 0 ||  || A sudden downpour soaks a target creature or object.
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| [[Flare (Spell)|Flare]] || Evocation || Sorcerer/Wizard 0 ||  || Dazzles one creature (-1 on attack rolls).
| [[Flare (Spell)|Flare]] || Evocation || Sorcerer/Wizard 0 ||  || Dazzles one creature (-1 on attack rolls).

Revision as of 15:13, 2 June 2017