Sorcerer/Wizard Spells: Difference between revisions

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| [[Dream (Spell)|Dream]] || Illusion || Sorcerer/Wizard 5 || || Sends message to anyone sleeping.
| [[Dream (Spell)|Dream]] || Illusion || Sorcerer/Wizard 5 || || Sends message to anyone sleeping.
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| [[Duplicate Familiar (Spell)|Duplicate Familiar]] || Conjuration || Sorcerer/Wizard 5 || || You create a duplicate of a familiar.
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| [[Echolocation (Spell)|Echolocation]] || Transmutation || Sorcerer/Wizard 5 || || Sonic sense gives you blindsight 40 ft.
| [[Echolocation (Spell)|Echolocation]] || Transmutation || Sorcerer/Wizard 5 || || Sonic sense gives you blindsight 40 ft.
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| [[Elemental Body II (Spell)|Elemental Body II]] || Transmutation || Sorcerer/Wizard 5 || || Turns you into a Medium elemental.
| [[Elemental Body II (Spell)|Elemental Body II]] || Transmutation || Sorcerer/Wizard 5 || || Turns you into a Medium elemental.
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| [[Empathy Conduit (Spell)|Empathy Conduit]] || Necromancy || Sorcerer/Wizard 5 || || You make a conduit between the targeted master and her familiar, allowing you to target the master or the familiar with your spells in order to affect the other.
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| [[Energy Siege Shot (Spell)|Energy Siege Shot]] || Transmutation || Sorcerer/Wizard 5 || || A Large siege engine deals energy damage that you designate with other effects depending on the type of energy you choose.
| [[Energy Siege Shot (Spell)|Energy Siege Shot]] || Transmutation || Sorcerer/Wizard 5 || || A Large siege engine deals energy damage that you designate with other effects depending on the type of energy you choose.

Revision as of 19:12, 6 July 2017