Sorcerer/Wizard Spells: Difference between revisions

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{| class="ep-default2" style="text-align:left" width="100%"
|- style="{{linear-gradient|top|#fdfd96, #ffbf00, #ff5b1e}}; Color:#691d00;"
|- style="{{linear-gradient|top|#fdfd96, #ffbf00, #ff5b1e}}; Color:#691d00;"
! width="15%" | Spell Name || width="8%" | School || width="8%" | Spell Level || width="8%" | Components || width="61%" | Description
! width="10%" | Spell Name || width="5%" | Spell Level || width="5%" | School || width="5%" | Components || width="10%" | Saving Throw || width="60%" | Description || width="5%" | Rev?
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| [[Acid Splash (Spell)|Acid Splash]] || {{:Acid Splash (Spell)|transcludesection=School}} || {{:Acid Splash (Spell)|transcludesection=Sorcerer/Wizard}} || {{:Acid Splash (Spell)|transcludesection=Components}} || {{:Acid Splash (Spell)|transcludesection=ShortDesc}}
{{SpellTableAid-Wizard|Acid Splash}}
|-
 
| [[Arcane Mark (Spell)|Arcane Mark]] || Universal || Sorcerer/Wizard 0 ||  || Inscribes a personal rune on an object or creature (visible or invisible).
{{SpellTableAid-Wizard|Arcane Mark}}
|-
 
| [[Bleed (Spell)|Bleed]] || Necromancy || Sorcerer/Wizard 0 ||  || Cause a stabilized creature to resume dying.
{{SpellTableAid-Wizard|Bleed}}
|-
 
| [[Dancing Lights (Spell)|Dancing Lights]] || Evocation || Sorcerer/Wizard 0 ||  || Creates torches or other lights.
{{SpellTableAid-Wizard|Dancing Lights}}
|-
 
| [[Daze (Spell)|Daze]] || Enchantment || Sorcerer/Wizard 0 ||  || A single humanoid creature with 4 HD or less loses its next action.
{{SpellTableAid-Wizard|Daze}}
|-
 
| [[Detect Magic (Spell)|Detect Magic]] || Divination || Sorcerer/Wizard 0 ||  || Detects all spells and magic items within 60 ft.
{{SpellTableAid-Wizard|Detect Magic}}
|-
 
| [[Detect Poison (Spell)|Detect Poison]] || Divination || Sorcerer/Wizard 0 ||  || Detects poison in one creature or small object.
{{SpellTableAid-Wizard|Detect Poison}}
|-
 
| [[Disrupt Undead (Spell)|Disrupt Undead]] || Necromancy || Sorcerer/Wizard 0 ||  || Deals 1d6 damage to one undead.
{{SpellTableAid-Wizard|Disrupt Undead}}
|-
 
| [[Flare (Spell)|Flare]] || Evocation || Sorcerer/Wizard 0 ||  || Dazzles one creature (-1 on attack rolls).
{{SpellTableAid-Wizard|Flare}}
|-
 
| [[Ghost Sound (Spell)|Ghost Sound]] || Illusion || Sorcerer/Wizard 0 ||  || Figment sounds.
{{SpellTableAid-Wizard|Ghost Sound}}
|-
 
| [[Haunted Fey Aspect (Spell)|Haunted Fey Aspect]] || Illusion || Sorcerer/Wizard 0 ||  || You surround yourself with disturbing illusions.
{{SpellTableAid-Wizard|Haunted Fey Aspect}}
|-
 
| [[Jolt (Spell)|Jolt]] || Transmutation || Sorcerer/Wizard 0 ||  || Deal 1d3 electrical damage with a ranged touch attack.
{{SpellTableAid-Wizard|Jolt}}
|-
 
| [[Light (Spell)|Light]] || Evocation || Sorcerer/Wizard 0 ||  || Object shines like a torch.
{{SpellTableAid-Wizard|Light}}
|-
 
| [[Mage Hand (Spell)|Mage Hand]] || Transmutation || Sorcerer/Wizard 0 ||  || 5-pound telekinesis.
{{SpellTableAid-Wizard|Mage Hand}}
|-
 
| [[Mending (Spell)|Mending]] || Transmutation || Sorcerer/Wizard 0 ||  || Makes minor repairs on an object.
{{SpellTableAid-Wizard|Mending}}
|-
 
| [[Message (Spell)|Message]] || Transmutation || Sorcerer/Wizard 0 ||  || Whisper conversation at distance.
{{SpellTableAid-Wizard|Message}}
|-
 
| [[Open/Close (Spell)|Open/Close]] || Transmutation || Sorcerer/Wizard 0 ||  || Opens or closes small or light things.
{{SpellTableAid-Wizard|Open/Close}}
|-
 
| [[Penumbra (Spell)|Penumbra]] || Evocation || Sorcerer/Wizard 0 ||  || Protects creature or object touched from bright light.
{{SpellTableAid-Wizard|Penumbra}}
|-
 
| [[Prestidigitation (Spell)|Prestidigitation]] || Universal || Sorcerer/Wizard 0 ||  || Performs minor tricks.
{{SpellTableAid-Wizard|Prestidigitation}}
|-
 
| [[Ray of Frost (Spell)|Ray of Frost]] || Evocation || Sorcerer/Wizard 0 ||  || Ray deals 1d3 cold damage.
{{SpellTableAid-Wizard|Ray of Frost}}
|-
 
| [[Read Magic (Spell)|Read Magic]] || Divination || Sorcerer/Wizard 0 ||  || Read scrolls and spellbooks.
{{SpellTableAid-Wizard|Read Magic}}
|-
 
| [[Resistance (Spell)|Resistance]] || Abjuration || Sorcerer/Wizard 0 ||  || Subject gains +1 on saving throws.
{{SpellTableAid-Wizard|Resistance}}
|-
 
| [[Root (Spell)|Root]] || Transmutation || Sorcerer/Wizard 0 ||  || Reinforces a subjects defense against being moved or tripped.
{{SpellTableAid-Wizard|Root}}
|-
 
| [[Scoop (Spell)|Scoop]] || Evocation || Sorcerer/Wizard 0 ||  || Create a scoop of force to pick up or carry liquids.
{{SpellTableAid-Wizard|Scoop}}
|-
 
| [[Spark (Spell)|Spark]] || Evocation || Sorcerer/Wizard 0 ||  || Ignites flammable objects.
{{SpellTableAid-Wizard|Spark}}
|-
 
| [[Touch of Fatigue (Spell)|Touch of Fatigue]] || Necromancy || Sorcerer/Wizard 0 ||  || Touch attack fatigues target.
{{SpellTableAid-Wizard|Touch of Fatigue}}
 
|}
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Revision as of 16:09, 6 March 2018