Sorcerer/Wizard Spells: Difference between revisions

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! width="15%" align="center" | Name || width="3%" align="center" | Lvl || width="8%" align="center" | School || width="8%" align="center" | Comp || width="18%" align="center" | Save || width="45%" align="center" | Description || width="3%" align="center" | Rev?
! width="15%" align="center" | Name || width="3%" align="center" | Lvl || width="8%" align="center" | School || width="8%" align="center" | Comp || width="18%" align="center" | Save || width="45%" align="center" | Description || width="3%" align="center" | Rev?
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| [[Absorbing Inhalation (Spell)|Absorbing Inhalation]] || Transmutation || Sorcerer/Wizard 4 || || Inhale a gas removing it from the area without harm and use it as a breath weapon.
{{SpellTableAid|Absorbing Inhalation|Wiz}}
|-
 
| [[Abyssal Vermin (Spell)|Abyssal Vermin]] || Transmutation || Sorcerer/Wizard 4 || || Grant one vermin or vermin swarm the fiendish creature simple template.
{{SpellTableAid|Abyssal Vermin|Wiz}}
|-
 
| [[Acid Pit (Spell)|Acid Pit]] || Conjuration || Sorcerer/Wizard 4 || || Creates a pit with a layer of acid on the bottom.
{{SpellTableAid|Acid Pit|Wiz}}
|-
 
| [[Adjustable Polymorph (Spell)|Adjustable Polymorph]] || Transmutation || Sorcerer/Wizard 4 || || As alter self, but you can change the shape as a swift action.
{{SpellTableAid|Adjustable Polymorph|Wiz}}
|-
 
| [[Age Resistance, Lesser (Spell)|Age Resistance, Lesser]] || Transmutation || Sorcerer/Wizard 4 || || Ignore penalties from middle age.
{{SpellTableAid|Age Resistance, Lesser|Wiz}}
|-
 
| [[Aggravate Affliction (Spell)|Aggravate Affliction]] || Necromancy || Sorcerer/Wizard 4 || || All recurring afflictions possessed by the targeted creature immediately trigger, requiring an immediate saving throw to avoid suffering their effects.
{{SpellTableAid|Aggravate Affliction|Wiz}}
|-
 
| [[Aggressive Thundercloud, Greater (Spell)|Aggressive Thundercloud, Greater]] || Evocation || Sorcerer/Wizard 4 || || Flying storm cloud deals 6d6 electricity damage.
{{SpellTableAid|Aggressive Thundercloud, Greater|Wiz}}
|-
 
| [[Agonize (Spell)|Agonize]] || Evocation || Sorcerer/Wizard 4 || || Pain encourages an outsider to obey you.
{{SpellTableAid|Agonize|Wiz}}
|-
 
| [[Animal Aspect, Greater (Spell)|Animal Aspect, Greater]] || Transmutation || Sorcerer/Wizard 4 || || As animal aspect, but you gain two animal qualities.
{{SpellTableAid|Animal Aspect, Greater|Wiz}}
|-
 
| [[Animate Dead (Spell)|Animate Dead]] || Necromancy || Sorcerer/Wizard 4 || || Creates undead skeletons and zombies out of corpses.
{{SpellTableAid|Animate Dead|Wiz}}
|-
 
| [[Antithetical Constraint (Spell)|Antithetical Constraint]] || Enchantment || Sorcerer/Wizard 4 || || The target automatically misses with attacks against creatures that are not of the opposite alignment of it.
{{SpellTableAid|Antithetical Constraint|Wiz}}
|-
 
| [[Arcane Eye (Spell)|Arcane Eye]] || Divination || Sorcerer/Wizard 4 || || Invisible floating eye moves 30 ft./round.
{{SpellTableAid|Arcane Eye|Wiz}}
|-
 
| [[Aura of the Unremarkable (Spell)|Aura of the Unremarkable]] || Enchantment || Sorcerer/Wizard 4 || || An invisible sphere of magic surrounds you, clouding the minds of creatures in the area so they regard even the strangest actions as innocuous.
{{SpellTableAid|Aura of the Unremarkable|Wiz}}
|-
 
| [[Ball Lightning (Spell)|Ball Lightning]] || Evocation || Sorcerer/Wizard 4 || || Flying balls of lightning deal 3d6 electricity damage each.
{{SpellTableAid|Ball Lightning|Wiz}}
|-
 
| [[Beast Shape II (Spell)|Beast Shape II]] || Transmutation || Sorcerer/Wizard 4 || || You take the form and some of the powers of a Tiny or Large animal.
{{SpellTableAid|Beast Shape II|Wiz}}
|-
 
| [[Bestow Curse (Spell)|Bestow Curse]] || Necromancy || Sorcerer/Wizard 4 || || -6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.
{{SpellTableAid|Bestow Curse|Wiz}}
|-
 
| [[Bite the Hand (Spell)|Bite the Hand]] || || Sorcerer/Wizard 4 || || With a short command and a wave of the hand, you compel the target creature to attack the being who summoned it, to the best of its ability.
{{SpellTableAid|Bite the Hand|Wiz}}
|-
 
| [[Black Tentacles (Spell)|Black Tentacles]] || Conjuration || Sorcerer/Wizard 4 || || Tentacles grapple all creatures within a 20-ft. spread.
{{SpellTableAid|Black Tentacles|Wiz}}
|-
 
| [[Bloatbomb (Spell)|Bloatbomb]] || Necromancy || Sorcerer/Wizard 4 || || Kill a weak creature and turn its corpse into an explosive trap.
{{SpellTableAid|Bloatbomb|Wiz}}
|-
 
| [[Bloody Arrows (Spell)|Bloody Arrows]] || Necromancy || Sorcerer/Wizard 4 || || When you deal piercing or slashing damage with a ranged weapon the victim also takes bleed damage.
{{SpellTableAid|Bloody Arrows|Wiz}}
|-
 
| [[Boneshatter (Spell)|Boneshatter]] || Necromancy || Sorcerer/Wizard 4 || || The target's bones (or exoskeleton) splinter, dealing 1d6 points of damage per caster level (maximum 15d6) to the target, which is also exhausted for 1 minute per caster level from the pain and exertion of the transformation. If the target succeeds at its save, it takes half damage and is fatigued rather than exhausted. Objects made of bone, chitin, or similar material take half again as much damage (+50%) from this spell. This spell has no effect on a creature that has neither a skeleton nor a hard carapace.
{{SpellTableAid|Boneshatter|Wiz}}
|-
 
| [[Calcific Touch (Spell)|Calcific Touch]] || Transmutation || Sorcerer/Wizard 4 || || Touch attack slows target, 1d4 Dex damage.
{{SpellTableAid|Calcific Touch|Wiz}}
|-
 
| [[Charm Monster (Spell)|Charm Monster]] || Enchantment || Sorcerer/Wizard 4 || || Makes monster believe it is your ally.
{{SpellTableAid|Charm Monster|Wiz}}
|-
 
| [[Cloud Shape (Spell)|Cloud Shape]] || Transmutation || Sorcerer/Wizard 4 || || Subject becomes insubstantial and can fly slowly.
{{SpellTableAid|Cloud Shape|Wiz}}
|-
 
| [[Confusion (Spell)|Confusion]] || Enchantment || Sorcerer/Wizard 4 || || Subjects behave oddly for 1 rnd/lvl.
{{SpellTableAid|Confusion|Wiz}}
|-
 
| [[Conjure Deadfall (Spell)|Conjure Deadfall]] || Conjuration || Sorcerer/Wizard 4 || || You conjure a large metal cube covered in sharp spikes.
{{SpellTableAid|Conjure Deadfall|Wiz}}
|-
 
| [[Contagion (Spell)|Contagion]] || Necromancy || Sorcerer/Wizard 4 || || Infects subject with chosen disease.
{{SpellTableAid|Contagion|Wiz}}
|-
 
| [[Contingent Scroll (Spell)|Contingent Scroll]] || Evocation || Sorcerer/Wizard 4 || || Transfer a scroll's power to the target; the scroll is then triggered as contingency.
{{SpellTableAid|Contingent Scroll|Wiz}}
|-
 
| [[Control Summoned Creature (Spell)|Control Summoned Creature]] || Enchantment || Sorcerer/Wizard 4 || || Direct a summoned monster as if you had summoned it.
{{SpellTableAid|Control Summoned Creature|Wiz}}
|-
 
| [[Conversing Wind (Spell)|Conversing Wind]] || Transmutation || Sorcerer/Wizard 4 || || As whispering wind, except it can carry responses and doesn't end after delivering its first message.
{{SpellTableAid|Conversing Wind|Wiz}}
|-
 
| [[Create Holds (Spell)|Create Holds]] || Transmutation || Sorcerer/Wizard 4 || || You create a path of handholds on earthen, plaster, stone, or wooden walls.
{{SpellTableAid|Create Holds|Wiz}}
|-
 
| [[Creeping Ice (Spell)|Creeping Ice]] || Evocation || Sorcerer/Wizard 4 || || Sheet of ice slowly spreads outward on a horizontal surface.
{{SpellTableAid|Creeping Ice|Wiz}}
|-
 
| [[Crushing Despair (Spell)|Crushing Despair]] || Enchantment || Sorcerer/Wizard 4 || || Subjects take -2 on attack rolls, damage rolls, saves, and checks.
{{SpellTableAid|Crushing Despair|Wiz}}
|-
 
| [[Curse of Burning Sleep (Spell)|Curse of Burning Sleep]] || Transmutation || Sorcerer/Wizard 4 || || Creature catches fire the next time it sleeps for an hour.
{{SpellTableAid|Curse of Burning Sleep|Wiz}}
|-
 
| [[Curse of Magic Negation (Spell)|Curse of Magic Negation]] || Abjuration || Sorcerer/Wizard 4 || || Target gains the negated spellblight.
{{SpellTableAid|Curse of Magic Negation|Wiz}}
|-
 
| [[Darkvision, Greater (Spell)|Darkvision, Greater]] || Transmutation || Sorcerer/Wizard 4 || || See 120 ft. in total darkness.
{{SpellTableAid|Darkvision, Greater|Wiz}}
|-
 
| [[Daze, Mass (Spell)|Daze, Mass]] || Enchantment || Sorcerer/Wizard 4 || || As daze, but affecting multiple creatures.
{{SpellTableAid|Daze, Mass|Wiz}}
|-
 
| [[Detect Scrying (Spell)|Detect Scrying]] || Divination || Sorcerer/Wizard 4 || || Alerts you to magical eavesdropping.
{{SpellTableAid|Detect Scrying|Wiz}}
|-
 
| [[Detonate (Spell)|Detonate]] || Evocation || Sorcerer/Wizard 4 || || Inflicts 1d8/lvl energy damage to all creatures within 15 ft.
{{SpellTableAid|Detonate|Wiz}}
|-
 
| [[Dimension Door (Spell)|Dimension Door]] || Conjuration || Sorcerer/Wizard 4 || || Teleports you a short distance.
{{SpellTableAid|Dimension Door|Wiz}}
|-
 
| [[Dimensional Anchor (Spell)|Dimensional Anchor]] || Abjuration || Sorcerer/Wizard 4 || || Bars extradimensional movement.
{{SpellTableAid|Dimensional Anchor|Wiz}}
|-
 
| [[Dragon's Breath (Spell)|Dragon's Breath]] || Evocation || Sorcerer/Wizard 4 || || Gives you a dragon's breath weapon.
{{SpellTableAid|Dragon's Breath|Wiz}}
|-
 
| [[Earth Glide (Spell)|Earth Glide]] || Transmutation || Sorcerer/Wizard 4 || || Gain the ability to pass through stone, dirt and earth.
{{SpellTableAid|Earth Glide|Wiz}}
|-
 
| [[Elemental Body I (Spell)|Elemental Body I]] || Transmutation || Sorcerer/Wizard 4 || || Turns you into a Small elemental.
{{SpellTableAid|Elemental Body I|Wiz}}
|-
 
| [[Enchantment Foil (Spell)|Enchantment Foil]] || Abjuration || Sorcerer/Wizard 4 || || Trick opponents who try to cast enchantments on you.
{{SpellTableAid|Enchantment Foil|Wiz}}
|-
 
| [[Enervation (Spell)|Enervation]] || Necromancy || Sorcerer/Wizard 4 || || Subject gains 1d4 negative levels.
{{SpellTableAid|Enervation|Wiz}}
|-
 
| [[Enlarge Person, Mass (Spell)|Enlarge Person, Mass]] || Transmutation || Sorcerer/Wizard 4 || || 1 humanoid creature/lvl doubles in size.
{{SpellTableAid|Enlarge Person, Mass|Wiz}}
|-
 
| [[Eyes of the Void (Spell)|Eyes of the Void]] || Transmutation || Sorcerer/Wizard 4 || || See 60 ft. in darkness, including magical darkness.
{{SpellTableAid|Eyes of the Void|Wiz}}
|-
 
| [[Familiar Melding (Spell)|Familiar Melding]] || Necromancy || Sorcerer/Wizard 4 || || You project your soul into your familiar, taking over its body while leaving its consciousness intact.
{{SpellTableAid|Familiar Melding|Wiz}}
|-
 
| [[False Life, Greater (Spell)|False Life, Greater]] || Necromancy || Sorcerer/Wizard 4 || || Gain 2d10 temporary hp + 1/lvl.
{{SpellTableAid|False Life, Greater|Wiz}}
|-
 
| [[Fear (Spell)|Fear]] || Necromancy || Sorcerer/Wizard 4 || || Subjects within cone flee for 1 rnd/lvl.
{{SpellTableAid|Fear|Wiz}}
|-
 
| [[Fire Shield (Spell)|Fire Shield]] || Evocation || Sorcerer/Wizard 4 || || Creatures attacking you take fire damage; you're protected from heat or cold.
{{SpellTableAid|Fire Shield|Wiz}}
|-
 
| [[Fire Trap (Spell)|Fire Trap]] || Abjuration || Sorcerer/Wizard 4 || || Opened object deals 1d4 damage + 1/lvl.
{{SpellTableAid|Fire Trap|Wiz}}
|-
 
| [[Firefall (Spell)|Firefall]] || Transmutation || Sorcerer/Wizard 4 || || Causes fire to burst up, dealing 2d6 fire damage.
{{SpellTableAid|Firefall|Wiz}}
|-
 
| [[Flaming Sphere, Greater (Spell)|Flaming Sphere, Greater]] || Evocation || Sorcerer/Wizard 4 || || Rolling ball of fire deals 6d6 fire damage and ignites targets.
{{SpellTableAid|Flaming Sphere, Greater|Wiz}}
|-
 
| [[Fleshworm Infestation (Spell)|Fleshworm Infestation]] || Conjuration || Sorcerer/Wizard 4 || || Worms deal hp and Dex damage.
{{SpellTableAid|Fleshworm Infestation|Wiz}}
|-
 
| [[Forgetful Slumber (Spell)|Forgetful Slumber]] || Enchantment || Sorcerer/Wizard 4 || || As deeper slumber and make target forgets the last 5 minutes.
{{SpellTableAid|Forgetful Slumber|Wiz}}
|-
 
| [[Geas, Lesser (Spell)|Geas, Lesser]] || Enchantment || Sorcerer/Wizard 4 || || Commands subject of 7 HD or less.
{{SpellTableAid|Geas, Lesser|Wiz}}
|-
 
| [[Ghost Wolf (Spell)|Ghost Wolf]] || Conjuration || Sorcerer/Wizard 4 || || Conjure a Large, quasi-real, wolf-like creature made of black smoke that radiates fear and functions as phantom steed, and which can make attacks.
{{SpellTableAid|Ghost Wolf|Wiz}}
|-
 
| [[Globe of Invulnerability, Lesser (Spell)|Globe of Invulnerability, Lesser]] || Abjuration || Sorcerer/Wizard 4 || || Stops 1st- through 3rd-level spell effects.
{{SpellTableAid|Globe of Invulnerability, Lesser|Wiz}}
|-
 
| [[Hallucinatory Terrain (Spell)|Hallucinatory Terrain]] || Illusion || Sorcerer/Wizard 4 || || Makes one type of terrain appear like another (field as forest, or the like).
{{SpellTableAid|Hallucinatory Terrain|Wiz}}
|-
 
| [[Hellmouth Lash (Spell)|Hellmouth Lash]] || Transmutation || Sorcerer/Wizard 4 || || Transform your tongue into an energy whip dealing 1d8 points of damage/2 caster levels (max 5d8).
{{SpellTableAid|Hellmouth Lash|Wiz}}
|-
 
| [[Hurricane Blast (Spell)|Hurricane Blast]] || Evocation || Sorcerer/Wizard 4 || || Creates a severe blast of wind.
{{SpellTableAid|Hurricane Blast|Wiz}}
|-
 
| [[Ice Storm (Spell)|Ice Storm]] || Evocation || Sorcerer/Wizard 4 || || Hail deals 5d6 damage in cylinder 40 ft. across.
{{SpellTableAid|Ice Storm|Wiz}}
|-
 
| [[Illusory Wall (Spell)|Illusory Wall]] || Illusion || Sorcerer/Wizard 4 || || Wall, floor, or ceiling looks real, but anything can pass through.
{{SpellTableAid|Illusory Wall|Wiz}}
|-
 
| [[Infernal Healing, Greater (Spell)|Infernal Healing, Greater]] || Conjuration || Sorcerer/Wizard 4 || || Touch a creature with devils blood, giving it fast healing 4.
{{SpellTableAid|Infernal Healing, Greater|Wiz}}
|-
 
| [[Insect Spies (Spell)|Insect Spies]] || || Sorcerer/Wizard 3 || || You summon one or more glossy black beetles, which have a measure of intelligence and make for excellent spies.
{{SpellTableAid|Insect Spies|Wiz}}
|-
 
| [[Invisibility, Greater (Spell)|Invisibility, Greater]] || Illusion || Sorcerer/Wizard 4 || || As invisibility, but subject can attack and stay invisible.
{{SpellTableAid|Invisibility, Greater|Wiz}}
|-
 
| [[Locate Creature (Spell)|Locate Creature]] || Divination || Sorcerer/Wizard 4 || || Indicates direction to familiar creature.
{{SpellTableAid|Locate Creature|Wiz}}
|-
 
| [[Magic Siege Engine, Greater (Spell)|Magic Siege Engine, Greater]] || Transmutation || Sorcerer/Wizard 4 || || Siege engine gains +1 on targeting and damage rolls for every four caster levels.
{{SpellTableAid|Magic Siege Engine, Greater|Wiz}}
|-
 
| [[Make Whole, Greater (Spell)|Make Whole, Greater]] || Transmutation || Sorcerer/Wizard 4 || || Repairs 1d6 +1 points per caster level on a construct (maximum 10d6+10) and can fix destroyed magic items or technological items (items at 0hit points or fewer), and restores the magic properties of the item if your caster level at least equal to that of the item. This spell otherwise functions as make whole.
{{SpellTableAid|Make Whole, Greater|Wiz}}
|-
 
| [[Malfunction (Spell)|Malfunction]] || Enchantment || Sorcerer/Wizard 4 || || Construct behaves oddly for 1 rnd/lvl.
{{SpellTableAid|Malfunction|Wiz}}
|-
 
| [[Malicious Spite (Spell)|Malicious Spite]] || Enchantment || Sorcerer/Wizard 4 || || Target is compelled to plot against another.
{{SpellTableAid|Malicious Spite|Wiz}}
|-
 
| [[Master's Escape (Spell)|Master's Escape]] || Conjuration || Sorcerer/Wizard 4 || || You create an extradimensional link between yourself and one summoned creature you control that allows you to switch places. After casting master's escape, you can teleport to your summoned creature's space as a swift action, causing your summoned creature to teleport to your former space
{{SpellTableAid|Master's Escape|Wiz}}
|-
 
| [[Miasmatic Form (Spell)|Miasmatic Form]] || Transmutation || Sorcerer/Wizard 4 || || As gaseous form except your turn into a stinking or poison cloud.
{{SpellTableAid|Miasmatic Form|Wiz}}
|-
 
| [[Mindscape Door (Spell)|Mindscape Door]] || Illusion || Sorcerer/Wizard 4 || || You or other creatures enter into or escape from a Mindscape through an imaginary doorway.
{{SpellTableAid|Mindscape Door|Wiz}}
|-
 
| [[Minor Creation (Spell)|Minor Creation]] || Conjuration || Sorcerer/Wizard 4 || || Creates one cloth or wood object.
{{SpellTableAid|Minor Creation|Wiz}}
|-
 
| [[Minor Phantom Object (Spell)|Minor Phantom Object]] || Illusion || Sorcerer/Wizard 4 || || As minor creation spell, except the object created is a semi-real phantasm).
{{SpellTableAid|Minor Phantom Object|Wiz}}
|-
 
| [[Mirror Transport (Spell)|Mirror Transport]] || Transmutation || Sorcerer/Wizard 4 || || Mirror becomes a multiple-use dimension door.
{{SpellTableAid|Mirror Transport|Wiz}}
|-
 
| [[Mnemonic Enhancer (Spell)|Mnemonic Enhancer]] || Transmutation || Sorcerer/Wizard 4 || || Wizard Only. Prepare extra spells or retain one just cast.
{{SpellTableAid|Mnemonic Enhancer|Wiz}}
|-
 
| [[Monstrous Physique II (Spell)|Monstrous Physique II]] || Transmutation || Sorcerer/Wizard 4 || || Take the form and some of the powers of a Tiny or Large monstrous humanoid.
{{SpellTableAid|Monstrous Physique II|Wiz}}
|-
 
| [[Moonstruck (Spell)|Moonstruck]] || Enchantment || Sorcerer/Wizard 4 || || Subject is enraged and confused.
{{SpellTableAid|Moonstruck|Wiz}}
|-
 
| [[Named Bullet (Spell)|Named Bullet]] || Divination || Sorcerer/Wizard 4 || || Imbues ammunition with accuracy against a specific creature type.
{{SpellTableAid|Named Bullet|Wiz}}
|-
 
| [[Nixie's Lure (Spell)|Nixie's Lure]] || Enchantment || Sorcerer/Wizard 4 || || Unearthly and infectious song that seductively summons up to 24 HD of creatures and fascinate them.
{{SpellTableAid|Nixie's Lure|Wiz}}
|-
 
| [[Nondetection, Communal (Spell)|Nondetection, Communal]] || Abjuration || Sorcerer/Wizard 4 || || As nondetection, but you may divide the duration among creatures touched.
{{SpellTableAid|Nondetection, Communal|Wiz}}
|-
 
| [[Obsidian Flow (Spell)|Obsidian Flow]] || Transmutation || Sorcerer/Wizard 4 || || Converts the surface of the ground into molten glass.
{{SpellTableAid|Obsidian Flow|Wiz}}
|-
 
| [[Overwhelming Grief (Spell)|Overwhelming Grief]] || Enchantment || Sorcerer/Wizard 4 || || Grieving target can take no actions and is denied its Dex bonus.
{{SpellTableAid|Overwhelming Grief|Wiz}}
|-
 
| [[Phantasmal Killer (Spell)|Phantasmal Killer]] || Illusion || Sorcerer/Wizard 4 || || Fearsome illusion kills subject or deals 3d6 damage.
{{SpellTableAid|Phantasmal Killer|Wiz}}
|-
 
| [[Phantom Chariot (Spell)|Phantom Chariot]] || Conjuration || Sorcerer/Wizard 4 || || Conjures a quasi-real heavy chariot pulled by four horses.
{{SpellTableAid|Phantom Chariot|Wiz}}
|-
 
| [[Phantom Steed, Communal (Spell)|Phantom Steed, Communal]] || Conjuration || Sorcerer/Wizard 4 || || As phantom steed, but you may divide the duration among creatures touched.
{{SpellTableAid|Phantom Steed, Communal|Wiz}}
|-
 
| [[Protection from Energy, Communal (Spell)|Protection from Energy, Communal]] || Abjuration || Sorcerer/Wizard 4 || || As protection from energy, but you may divide the duration among creatures touched.
{{SpellTableAid|Protection from Energy, Communal|Wiz}}
|-
 
| [[Rainbow Pattern (Spell)|Rainbow Pattern]] || Illusion || Sorcerer/Wizard 4 || || Lights fascinate 24 HD of creatures.
{{SpellTableAid|Rainbow Pattern|Wiz}}
|-
 
| [[Reduce Person, Mass (Spell)|Reduce Person, Mass]] || Transmutation || Sorcerer/Wizard 4 || || As reduce person, but affects 1 humanoid creature/lvl.
{{SpellTableAid|Reduce Person, Mass|Wiz}}
|-
 
| [[Remove Curse (Spell)|Remove Curse]] || Abjuration || Sorcerer/Wizard 4 || || Frees object or person from curse.
{{SpellTableAid|Remove Curse|Wiz}}
|-
 
| [[Resilient Reservoir (Spell)|Resilient Reservoir]] || Transmutation || Sorcerer/Wizard 4 || || Redirect damage from melee attacks and touch spells into bonus to a skill check, attack roll, damage roll or combat maneuver.
{{SpellTableAid|Resilient Reservoir|Wiz}}
|-
 
| [[Resilient Sphere (Spell)|Resilient Sphere]] || Evocation || Sorcerer/Wizard 4 || || Force globe protects but traps one subject.
{{SpellTableAid|Resilient Sphere|Wiz}}
|-
 
| [[Ride the Waves (Spell)|Ride the Waves]] || Transmutation || Sorcerer/Wizard 4 || || Target can breathe water and swim.
{{SpellTableAid|Ride the Waves|Wiz}}
|-
 
| [[River of Wind (Spell)|River of Wind]] || Evocation || Sorcerer/Wizard 4 || || A stream of wind causes nonlethal damage and can knock down or push creatures.
{{SpellTableAid|River of Wind|Wiz}}
|-
 
| [[Sadomasochism (Spell)|Sadomasochism]] || Necromancy || Sorcerer/Wizard 4 || || When you are dealt damage, your attacker must roll damage for the attack twice and take the higher roll, but the attacker must also succeed at aWill saving throw or become demoralized for 1 round.
{{SpellTableAid|Sadomasochism|Wiz}}
|-
 
| [[Scorching Ash Form (Spell)|Scorching Ash Form]] || Transmutation || Sorcerer/Wizard 4 || || As gaseous form, except you become a swirl of ash.
{{SpellTableAid|Scorching Ash Form|Wiz}}
|-
 
| [[Scrying (Spell)|Scrying]] || Divination || Sorcerer/Wizard 4 || || Spies on subject from a distance.
{{SpellTableAid|Scrying|Wiz}}
|-
 
| [[Secure Shelter (Spell)|Secure Shelter]] || Conjuration || Sorcerer/Wizard 4 || || Creates sturdy cottage.
{{SpellTableAid|Secure Shelter|Wiz}}
|-
 
| [[Shadow Barbs (Spell)|Shadow Barbs]] || Illusion || Sorcerer/Wizard 4 || || Creates a shadowy vicious spiked chain that radiates darkness around you.
{{SpellTableAid|Shadow Barbs|Wiz}}
|-
 
| [[Shadow Conjuration (Spell)|Shadow Conjuration]] || Illusion || Sorcerer/Wizard 4 || || Mimics conjuration spell below 4th level, but only 20% real.
{{SpellTableAid|Shadow Conjuration|Wiz}}
|-
 
| [[Shadow Projection (Spell)|Shadow Projection]] || Necromancy || Sorcerer/Wizard 4 || || Temporarily become a shadow.
{{SpellTableAid|Shadow Projection|Wiz}}
|-
 
| [[Shadow Step (Spell)|Shadow Step]] || Illusion || Sorcerer/Wizard 4 || || Teleport from one shadow to another.
{{SpellTableAid|Shadow Step|Wiz}}
|-
 
| [[Shadowy Haven (Spell)|Shadowy Haven]] || Transmutation || Sorcerer/Wizard 4 || || As rope trick, except the point of entry is through a 5-foot-square instead of a rope.
{{SpellTableAid|Shadowy Haven|Wiz}}
|-
 
| [[Share Senses (Spell)|Share Senses]] || Divination || Sorcerer/Wizard 4 || || Spending a moment in meditation and conjuring an image of the creature to mind, you reshape your link with your familiar, causing it to functions like a scrying sensor.
{{SpellTableAid|Share Senses|Wiz}}
|-
 
| [[Share Shape (Spell)|Share Shape]] || Transmutation || Sorcerer/Wizard 4 || || This spell functions as beast shape II, but you may only assume the form of an animal of a type identical to your familiar.
{{SpellTableAid|Share Shape|Wiz}}
|-
 
| [[Shocking Image (Spell)|Shocking Image]] || Illusion || Sorcerer/Wizard 4 || || As mirror image, but the duplicates emit electrical damage when destroyed.
{{SpellTableAid|Shocking Image|Wiz}}
|-
 
| [[Shout (Spell)|Shout]] || Evocation || Sorcerer/Wizard 4 || || Deafens all within cone and deals 5d6 sonic damage.
{{SpellTableAid|Shout|Wiz}}
|-
 
| [[Simulacrum, Lesser (Spell)|Simulacrum, Lesser]] || Illusion || Sorcerer/Wizard 4 || || Creates a double of a weak creature.
{{SpellTableAid|Simulacrum, Lesser|Wiz}}
|-
 
| [[Skeleton Crew (Spell)|Skeleton Crew]] || Necromancy || Sorcerer/Wizard 4 || || Turn corpses into skeletons that act as a ships crew and obey your commands.
{{SpellTableAid|Skeleton Crew|Wiz}}
|-
 
| [[Solid Fog (Spell)|Solid Fog]] || Conjuration || Sorcerer/Wizard 4 || || Blocks vision and slows movement.
{{SpellTableAid|Solid Fog|Wiz}}
|-
 
| [[Spellcrash, Lesser (Spell)|Spellcrash, Lesser]] || Abjuration || Sorcerer/Wizard 4 || || Target loses a 3rd-level prepared spell or spell slot.
{{SpellTableAid|Spellcrash, Lesser|Wiz}}
|-
 
| [[Stone Shape (Spell)|Stone Shape]] || Transmutation || Sorcerer/Wizard 4 || || Sculpts stone into any shape.
{{SpellTableAid|Stone Shape|Wiz}}
|-
 
| [[Stoneskin (Spell)|Stoneskin]] || Abjuration || Sorcerer/Wizard 4 || || Grants DR 10/adamantine.
{{SpellTableAid|Stoneskin|Wiz}}
|-
 
| [[Summon Accuser (Spell)|Summon Accuser]] || Conjuration || Sorcerer/Wizard 4 || || Summons a single accuser devil from Hell to do your bidding.
{{SpellTableAid|Summon Accuser|Wiz}}
|-
 
| [[Summon Monster IV (Spell)|Summon Monster IV]] || Conjuration || Sorcerer/Wizard 4 || || Summons extraplanar creature to fight for you.
{{SpellTableAid|Summon Monster IV|Wiz}}
|-
 
| [[Suppress Primal Magic (Spell)|Suppress Primal Magic]] || Abjuration || Sorcerer/Wizard 4 || || Prevent primal magic events from occurring in a 10-ft. radius around you.
{{SpellTableAid|Suppress Primal Magic|Wiz}}
|-
 
| [[Symbol of Laughter (Spell)|Symbol of Laughter]] || Enchantment || Sorcerer/Wizard 4 || || Triggered rune makes nearby creatures lose actions for 1 rnd/lvl.
{{SpellTableAid|Symbol of Laughter|Wiz}}
|-
 
| [[Symbol of Revelation (Spell)|Symbol of Revelation]] || Divination || Sorcerer/Wizard 4 || || Triggered symbol reveals illusions.
{{SpellTableAid|Symbol of Revelation|Wiz}}
|-
 
| [[Symbol of Slowing (Spell)|Symbol of Slowing]] || Transmutation || Sorcerer/Wizard 4 || || Triggered rune slows creatures.
{{SpellTableAid|Symbol of Slowing|Wiz}}
|-
 
| [[Telekinetic Charge (Spell)|Telekinetic Charge]] || Evocation || Sorcerer/Wizard 4 || || Launches an ally through the air.
{{SpellTableAid|Telekinetic Charge|Wiz}}
|-
 
| [[Terrible Remorse (Spell)|Terrible Remorse]] || Enchantment || Sorcerer/Wizard 4 || || Creature is compelled to harm itself.
{{SpellTableAid|Terrible Remorse|Wiz}}
|-
 
| [[Tongues, Communal (Spell)|Tongues, Communal]] || Divination || Sorcerer/Wizard 4 || || As tongues, but you may divide the duration among creatures touched.
{{SpellTableAid|Tongues, Communal|Wiz}}
|-
 
| [[Touch of Slime (Spell)|Touch of Slime]] || Conjuration || Sorcerer/Wizard 4 || || Touch infests a target with green slime.
{{SpellTableAid|Touch of Slime|Wiz}}
|-
 
| [[Triggered Suggestion (Spell)|Triggered Suggestion]] || Enchantment || Sorcerer/Wizard 4 || || As suggestion, but triggered only and target doesn't remember the suggestion.
{{SpellTableAid|Triggered Suggestion|Wiz}}
|-
 
| [[True Form (Spell)|True Form]] || Abjuration || Sorcerer/Wizard 4 || || Removes polymorph effects.
{{SpellTableAid|True Form|Wiz}}
|-
 
| [[Unbearable Brightness (Spell)|Unbearable Brightness]] || Evocation || Sorcerer/Wizard 4 || || Your glowing body dazzles or blinds others.
{{SpellTableAid|Unbearable Brightness|Wiz}}
|-
 
| [[Vermin Shape I (Spell)|Vermin Shape I]] || Transmutation || Sorcerer/Wizard 4 || || Take the form and some of the powers of a Small or Medium vermin.
{{SpellTableAid|Vermin Shape I|Wiz}}
|-
 
| [[Vitriolic Mist (Spell)|Vitriolic Mist]] || Evocation || Sorcerer/Wizard 4 || || As fire shield, except acid damage.
{{SpellTableAid|Vitriolic Mist|Wiz}}
|-
 
| [[Volcanic Storm (Spell)|Volcanic Storm]] || Evocation || Sorcerer/Wizard 4 || || Hot rocks deal 5d6 damage.
{{SpellTableAid|Volcanic Storm|Wiz}}
|-
 
| [[Wall of Blindness/Deafness (Spell)|Wall of Blindness/Deafness]] || Necromancy || Sorcerer/Wizard 4 || || Translucent wall blinds or deafens creatures that pass through it.
{{SpellTableAid|Wall of Blindness/Deafness|Wiz}}
|-
 
| [[Wall of Fire (Spell)|Wall of Fire]] || Evocation || Sorcerer/Wizard 4 || || Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage + 1/lvl.
{{SpellTableAid|Wall of Fire|Wiz}}
|-
 
| [[Wall of Ice (Spell)|Wall of Ice]] || Evocation || Sorcerer/Wizard 4 || || Ice plane creates wall or hemisphere creates dome.
{{SpellTableAid|Wall of Ice|Wiz}}
|-
 
| [[Wandering Star Motes (Spell)|Wandering Star Motes]] || Illusion || Sorcerer/Wizard 4 || || Outlines subject and produces light as a sunrod.
{{SpellTableAid|Wandering Star Motes|Wiz}}
|-
 
| [[Ward Shield (Spell)|Ward Shield]] || Abjuration || Sorcerer/Wizard 4 || || Your shield is effective at resisting some types of spells.
{{SpellTableAid|Ward Shield|Wiz}}
|-
 
| [[Watchful Animal (Spell)|Watchful Animal]] || || Sorcerer/Wizard 4 || || You place a scrying sensor on your Animal Companion or Familiar.
{{SpellTableAid|Watchful Animal|Wiz}}
 
|}
|}



Revision as of 20:08, 7 March 2018