Sorcerer/Wizard Spells

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0th Level Sorcerer/Wizard Spells (Cantrips)

Spell Name School Spell Level Components Description
Acid Splash Conjuration Sorcerer/Wizard 0 Orb deals 1d3 acid damage.
Arcane Mark Universal Sorcerer/Wizard 0 Inscribes a personal rune on an object or creature (visible or invisible).
Bleed Necromancy Sorcerer/Wizard 0 Cause a stabilized creature to resume dying.
Breeze Evocation Sorcerer/Wizard 0 Create a light wind that blows against target from direction of your choice.
Dancing Lights Evocation Sorcerer/Wizard 0 Creates torches or other lights.
Daze Enchantment Sorcerer/Wizard 0 A single humanoid creature with 4 HD or less loses its next action.
Detect Magic Divination Sorcerer/Wizard 0 Detects all spells and magic items within 60 ft.
Detect Poison Divination Sorcerer/Wizard 0 Detects poison in one creature or small object.
Disrupt Undead Necromancy Sorcerer/Wizard 0 Deals 1d6 damage to one undead.
Drench Conjuration Sorcerer/Wizard 0 A sudden downpour soaks a target creature or object.
Flare Evocation Sorcerer/Wizard 0 Dazzles one creature (–1 on attack rolls).
Ghost Sound Illusion Sorcerer/Wizard 0 Figment sounds.
Haunted Fey Aspect Illusion Sorcerer/Wizard 0 You surround yourself with disturbing illusions.
Jolt Transmutation Sorcerer/Wizard 0 Deal 1d3 electrical damage with a ranged touch attack.
Light Evocation Sorcerer/Wizard 0 Object shines like a torch.
Mage Hand Transmutation Sorcerer/Wizard 0 5-pound telekinesis.
Mending Transmutation Sorcerer/Wizard 0 Makes minor repairs on an object.
Message Transmutation Sorcerer/Wizard 0 Whisper conversation at distance.
Open/Close Transmutation Sorcerer/Wizard 0 Opens or closes small or light things.
Penumbra Evocation Sorcerer/Wizard 0 Protects creature or object touched from bright light.
Prestidigitation Universal Sorcerer/Wizard 0 Performs minor tricks.
Ray of Frost Evocation Sorcerer/Wizard 0 Ray deals 1d3 cold damage.
Read Magic Divination Sorcerer/Wizard 0 Read scrolls and spellbooks.
Resistance Abjuration Sorcerer/Wizard 0 Subject gains +1 on saving throws.
Root Transmutation Sorcerer/Wizard 0 Reinforces a subjects defense against being moved or tripped.
Scoop Evocation Sorcerer/Wizard 0 Create a scoop of force to pick up or carry liquids.
Spark Evocation Sorcerer/Wizard 0 Ignites flammable objects.
Touch of Fatigue Necromancy Sorcerer/Wizard 0 Touch attack fatigues target.


1st Level Sorcerer/Wizard Spells

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2nd Level Sorcerer/Wizard Spells

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3rd Level Sorcerer/Wizard Spells

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4th Level Sorcerer/Wizard Spells

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5th Level Sorcerer/Wizard Spells

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6th Level Sorcerer/Wizard Spells

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7th Level Sorcerer/Wizard Spells

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8th Level Sorcerer/Wizard Spells

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9th Level Sorcerer/Wizard Spells

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