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  • ...characters. Furthermore, a character's fast healing (if any) ceases after death. ...cause you to become undead. Becoming undead requires a different sort of spell entirely — typically one which animates the corpse through the introd
    1 KB (220 words) - 14:38, 5 June 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (480 words) - 13:48, 30 March 2019
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    4 KB (425 words) - 16:53, 6 June 2019
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    8 KB (1,090 words) - 10:30, 6 June 2019
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    4 KB (421 words) - 00:14, 28 June 2019
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    3 KB (374 words) - 16:51, 6 June 2019
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    4 KB (433 words) - 21:17, 22 March 2020
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    4 KB (435 words) - 18:01, 13 February 2019
  • | Flavor = What is death, after all, but a cessation of motion? And motion is just energy. And energ ...tores life to a dead creature as per the spell [[True Resurrection (Cleric Spell)|True Resurrection]].
    1 KB (201 words) - 11:52, 22 November 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (450 words) - 21:27, 30 November 2019
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    4 KB (461 words) - 14:44, 6 June 2019
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    4 KB (451 words) - 16:22, 6 June 2019
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    4 KB (450 words) - 18:16, 13 February 2019
  • | Flavor = You have seen your death reflected in the eyes of this enemy. He is best avoided. ...ell)]], [[Wish, Limited (Sorcerer/Wizard Spell)]], [[Wish (Sorcerer/Wizard Spell)]], or an ability which emulates the effects of one of these spells.
    2 KB (240 words) - 14:26, 29 March 2019
  • ...Diseases with an intensity of ''plagued'' have the following differences from other diseases: ...s can be pure damage, or a status condition with a duration, or even cause death. Some diseases even transform the diseased creature if the fruition is all
    5 KB (765 words) - 19:38, 16 January 2020
  • ...Diseases with an intensity of ''diseased'' have the following differences from other diseases: ...s can be pure damage, or a status condition with a duration, or even cause death. Some diseases even transform the diseased creature if the fruition is all
    5 KB (812 words) - 19:54, 16 January 2020
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    5 KB (588 words) - 20:57, 2 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (510 words) - 16:43, 6 June 2019
  • :* Immunity to disease, death effects, necromancy effects, paralysis, poison, sleep effects, and stunning ...Whole]]. A construct with the fast healing special quality still benefits from that quality.
    3 KB (371 words) - 15:38, 29 March 2019
  • Template:Spell <!-- Spell Level -->
    5 KB (565 words) - 17:51, 13 February 2019
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    3 KB (344 words) - 14:42, 6 June 2019
  • Template:Spell <!-- Spell Level -->
    8 KB (986 words) - 11:28, 20 April 2019
  • ...Diseases with an intensity of ''infected'' have the following differences from stronger diseases: ...s can be pure damage, or a status condition with a duration, or even cause death. Some diseases even transform the diseased creature if the fruition is all
    5 KB (789 words) - 19:42, 16 January 2020
  • ...r also adds the armor's enhancement bonus to [[Death Check]]s to stabilize from [[dying]]. ...they are helpless) by an amount equal to a [[Cure Moderate Wounds (Cleric Spell)]], using the wearer's character level as the casting level. This healing m
    2 KB (221 words) - 18:58, 22 December 2020
  • Template:Spell <!-- Spell Level -->
    4 KB (393 words) - 18:05, 13 February 2019
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    4 KB (397 words) - 16:49, 6 June 2019
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    4 KB (396 words) - 17:50, 13 February 2019
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    5 KB (620 words) - 15:22, 7 February 2020
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    5 KB (637 words) - 18:10, 5 June 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (348 words) - 23:09, 26 March 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    3 KB (348 words) - 19:27, 27 March 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (390 words) - 22:53, 26 March 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (390 words) - 21:07, 19 March 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (475 words) - 18:59, 2 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (548 words) - 18:01, 2 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (548 words) - 18:28, 2 April 2019
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    4 KB (409 words) - 16:59, 8 October 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    5 KB (570 words) - 17:43, 2 April 2019
  • ...s go below 0, your character is no longer able to fight. And is at risk of death. ...urrent hit point total and any damage taken by the character is subtracted from these hit points first. Any damage in excess of a character's temporary hit
    12 KB (1,921 words) - 04:39, 12 May 2021
  • Template:Spell <!-- Spell Level -->
    5 KB (568 words) - 13:49, 30 March 2019
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    3 KB (380 words) - 20:48, 5 March 2019
  • ...vimort is supposed to be present at every birth and should attend at every death. His temples are called Vaults, and are always constructed in a style calcu ...he Knowers of Darkness are those Vivimorts who make a study of the Land of Death, and who devote themselves to learning the secrets of the terrain. They ten
    7 KB (1,156 words) - 08:34, 24 December 2019
  • ...le destructive spirits that exist to use the remains of life as vessels of death. You give them a home, and unleash their destructive urges to the full. ...to keep note of the location of all corpses they wish to affect with this spell, and the GM adjudicates all unusual circumstances, as always.
    5 KB (710 words) - 14:48, 14 April 2023
  • ...r also adds the armor's enhancement bonus to [[Death Check]]s to stabilize from [[dying]]. ...they are helpless) by an amount equal to a [[Cure Moderate Wounds (Cleric Spell)]], using the wearer's character level as the casting level. This healing m
    2 KB (316 words) - 18:57, 22 December 2020
  • ...r also adds the armor's enhancement bonus to [[Death Check]]s to stabilize from [[dying]]. ...they are helpless) by an amount equal to a [[Cure Moderate Wounds (Cleric Spell)]], using the wearer's character level as the casting level. This healing m
    2 KB (315 words) - 18:57, 22 December 2020
  • ...r also adds the armor's enhancement bonus to [[Death Check]]s to stabilize from [[dying]]. ...they are helpless) by an amount equal to a [[Cure Critical Wounds (Cleric Spell)]], using the wearer's character level as the casting level. This healing m
    2 KB (316 words) - 18:48, 22 December 2020
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (528 words) - 19:13, 11 September 2022
  • ...Strength of aura (weak, moderate, strong, overwhelming) auto-calculated from Creator Level (CL) --> ...death. These wands are not for the subtle-minded, nor those who shy away from causing massive destruction in their wake.
    5 KB (594 words) - 15:12, 5 August 2020
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    5 KB (701 words) - 21:01, 28 January 2023
  • ...Poisons with an intensity of ''poisoned'' have the following differences from other poisons: ::* All effects and fruitions must be cured separately from curing the poison itself, though existing effects can be cured prior to the
    5 KB (723 words) - 15:54, 16 January 2020
  • ...Poisons with an intensity of ''blighted'' have the following differences from stronger poisons: ...gainst the ''blighted'' poison is to have a bonus save granted to you by a spell, ability, or effect.
    5 KB (817 words) - 15:59, 16 January 2020
  • ...Poisons with an intensity of ''tainted'' have the following differences from stronger poisons: ...rther effects (though the existing damage and effects linger, as described below).
    5 KB (702 words) - 15:55, 16 January 2020
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (566 words) - 19:53, 2 April 2019
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    4 KB (463 words) - 13:03, 27 March 2019
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    5 KB (661 words) - 21:04, 28 January 2023
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (386 words) - 15:25, 2 October 2019
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    4 KB (552 words) - 20:25, 17 September 2022
  • ...nd treatment of sorcery for several centuries as they became more isolated from the capital. As the war progressed, the Celegians countered with more mages ...inkage this has detrimental effect, leading to insanity, madness, despair, death, or worse, with a few exceptions. It had long been known that any three com
    6 KB (1,034 words) - 02:54, 31 December 2015
  • ...pic Path, Undead are one of the major 'bad guys'. You can run into undead from the very lowest level to the very highest level. ...dire and terrible intelligence indeed. The Dry undead include skeletons, death knights, liches, demi-liches, and hellknights among many others.
    5 KB (868 words) - 18:52, 28 May 2021
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    6 KB (835 words) - 20:54, 2 April 2019
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    6 KB (834 words) - 10:49, 20 April 2019
  • ...g of arrows and the twang of taut strings fills the air with the melody of death. ...Arrows (Sorcerer/Wizard Spell)|Bloody Arrows]] spell, using up one charge from the rod.
    5 KB (686 words) - 20:33, 26 September 2019
  • ...ndrils of lifeless oxidation in a parody and celebration of the growth and death of all things. It is exalting and unsettling in equal measure, terrible and ...lid, opaque, physical effect equal to one [[Wall of Force (Sorcerer/Wizard Spell) |Wall of Force]], which may only be used to close off or narrow a passage,
    4 KB (542 words) - 14:05, 16 October 2021
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    7 KB (987 words) - 17:53, 6 September 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    7 KB (986 words) - 17:54, 6 September 2019
  • ...iately; failure means it continues. The effects of frenzy stack with those from any rage ability the character may have. ...e action during his round. In addition, if he takes damage from an attack, spell, trap, or any other source, he automatically enters a frenzy state at the s
    6 KB (1,058 words) - 16:15, 16 January 2020
  • <!-- Prevent this monster from being assigned certain roles in MMM --> ...ace that also manages to be extremely useful...as long as you keep it away from bright light.
    59 KB (6,403 words) - 22:54, 11 January 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> ...innocents. They lurk in the wilds, attempting to lure the unwary to their death.
    62 KB (6,700 words) - 03:14, 12 January 2023
  • | [[Bleed (Cleric Spell)|Bleed]] | [[Create Water (Cleric Spell)|Create Water]]
    16 KB (2,024 words) - 13:13, 6 November 2022
  • <!-- Prevent this monster from being assigned certain roles in MMM --> That said, because flesh golems are usually built from the corpses of sentient creatures, they have a serious stigma associated wi
    62 KB (6,855 words) - 21:18, 4 February 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank -->
    59 KB (6,387 words) - 23:24, 11 May 2022
  • The use of this pattern can require some creative juices from the GM, but we encourage people to try things and see how they like it. A f ...e it takes for a skeleton to re-compose. A [[Resurrection (Cleric Spell)]] spell will bring the person associated with the skeleton back to life, destroying
    26 KB (2,497 words) - 18:58, 29 May 2022
  • <!-- Prevent this monster from being assigned certain roles in MMM --> | Description | Drow Militants are specially trained and prepared from birth to be the perfect extensions of their House. They are loyal right do
    62 KB (6,903 words) - 21:27, 11 February 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank -->
    60 KB (6,545 words) - 20:33, 10 May 2021
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank -->
    61 KB (6,671 words) - 21:33, 4 February 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank -->
    64 KB (7,215 words) - 21:26, 4 February 2023
  • ..., a Defender Mage creature only has access to the monster abilities listed below, and no Defender Mage may ever begin combat with any sort of boost or buff ...ment to the GM's story line. Indeed, Mages are even more likely than other Spell-like enabled monsters to have such activities as part of their lexicon. On
    28 KB (2,873 words) - 18:18, 14 May 2022
  • ...1/Rnd, Free Action 1/Enc, Always On, Auto At Start of Encounter, Auto Upon Death, etc. --> ...ering any effects from that Obscuring effect. Obscuring effects include: {{Spell-Type|Obscuring}}, and any other effects the GM rules as being affected.
    23 KB (2,042 words) - 18:40, 7 May 2022
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- Add any secondary subtypes into the notes field below. -->
    63 KB (6,988 words) - 01:43, 22 January 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> ...ible to find them in a myriad of varieties. They can even become separated from their parent horde and be found alone, lonely little monsters, seeking life
    62 KB (6,868 words) - 21:48, 4 February 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- Add any secondary subtypes into the notes field below. -->
    65 KB (7,322 words) - 21:35, 4 February 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- Add any secondary subtypes into the notes field below. -->
    62 KB (6,916 words) - 21:54, 4 February 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- Add any secondary subtypes into the notes field below. -->
    62 KB (6,915 words) - 21:38, 11 February 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank -->
    60 KB (6,621 words) - 21:20, 4 February 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> ...es attract prey with alluring scents and once nearby, will drain the blood from their victims.
    60 KB (6,501 words) - 22:37, 11 January 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> ...alously towards living things. They yearn only to crush that spark of life from everything they can reach.
    63 KB (7,066 words) - 01:41, 22 January 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank -->
    62 KB (6,811 words) - 21:43, 4 February 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> ...t. Even worse, they are incredibly magical, able to regenerate themselves from a single seed in moments, and have a bad habit of scattering their tiny, st
    65 KB (7,115 words) - 05:27, 9 October 2022
  • <!-- Prevent this monster from being assigned certain roles in MMM --> ...club them to death before they reach maturity, or they club themselves to death as a result of one of their many arguments with their stupider head.
    66 KB (7,607 words) - 22:23, 18 October 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> Butchers willingly accept commands from Consuls, and will help even lower level Doppelgangers if it moves the War a
    68 KB (7,633 words) - 21:50, 11 February 2023
  • ...1/Rnd, Free Action 1/Enc, Always On, Auto At Start of Encounter, Auto Upon Death, etc. --> ...erful Mage may choose one of the effects listed below. Note that this is a spell-like ability, and thus, will provoke attacks of opportunity if performed wh
    28 KB (2,818 words) - 18:21, 14 May 2022
  • <!-- Prevent this monster from being assigned certain roles in MMM --> Wispy Shadow Mastiffs come from some dark place, some place outside this world, a shadowy place where the w
    62 KB (6,845 words) - 19:25, 10 September 2022
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank -->
    64 KB (7,225 words) - 21:45, 4 February 2023
  • ...1/Rnd, Free Action 1/Enc, Always On, Auto At Start of Encounter, Auto Upon Death, etc. --> ...1/Rnd, Free Action 1/Enc, Always On, Auto At Start of Encounter, Auto Upon Death, etc. -->
    24 KB (2,181 words) - 16:11, 16 February 2021
  • <!-- Prevent this monster from being assigned certain roles in MMM --> ...ems transient and alien, suggesting they might be outsiders or aberrations from the outer planes. Their exact nature seems malleable and temporal. Noneth
    70 KB (7,791 words) - 21:15, 11 February 2023
  • ...efault is lower by two CR's, and upward by 5 CR's. Should never lower a CR below 1, or raise it above 40. --> <!-- Prevent this monster from being assigned certain roles in MMM -->
    68 KB (7,616 words) - 22:19, 7 January 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> ...Folklore holds that, much like the cockatrice, the first basilisks hatched from eggs laid by snakes and incubated by roosters, but little in the basilisk's
    62 KB (6,822 words) - 20:01, 11 September 2022
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank -->
    63 KB (6,880 words) - 03:53, 12 January 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> ...n ambitious mad scientist might find too bothersome to tend to themselves, from digging out and propping up new tunnels, buildings or other structures, to
    66 KB (7,439 words) - 21:21, 4 February 2023
  • <!-- Prevent this monster from being assigned certain roles in MMM --> <!-- Add any secondary subtypes into the notes field below. -->
    63 KB (6,983 words) - 21:46, 11 February 2023

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