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  • [[Category:Epic Path]] ...ion that does not require a skill check. However, this can be sped up to a swift action by a skilled rider.
    23 KB (3,896 words) - 15:01, 26 May 2021
  • [[Category:Epic Path]][[Category:Character Classes]][[Image:Fighter_Tactics_1.jpg|500px|rig ...y moving and attacking. This means that the Fighter can take one or more 5-foot steps into Difficult Terrain, for example.
    77 KB (12,055 words) - 21:09, 20 April 2024
  • [[Category:Epic Path]] While we hesitate to say that combat is the main "fun" in Epic Path, in truth, getting into and winning fights ''is'' the source of a lot
    43 KB (7,341 words) - 09:18, 27 October 2022
  • ...d, lest you become part of its world-destroying army. If you are a mighty epic hero, and your lessers come to you for help with an atropal incursion, then ...as no to-hit roll; leave blank (for normal to-hits), or describe (e.g. "30-foot cone") -->
    77 KB (9,193 words) - 15:44, 6 May 2024
  • [[Category:Epic Path]] ...ielded in one hand during combat, it emits a cloying, scented smoke in a 5-foot radius around the wielder, causing all adjacent creatures to become [[Dazzl
    46 KB (7,823 words) - 19:44, 17 September 2022
  • [[Category:Epic Path]] ...is disrupted and ends until the Partisan can re-activate it (with another swift action). If the partisan attempts to re-activate the ability while still s
    75 KB (11,366 words) - 20:39, 13 August 2023
  • [[Category:Epic Path]] ...pically be sized-small or sized-medium, each of which occupies a single 50-foot square. The ship itself is assumed to occupy the whole space, even if its
    68 KB (11,293 words) - 16:32, 6 August 2019
  • [[Category:Epic Path]] ...pplied. This can be reduced to a move action by adding +5 to the DC, or a swift action by adding +10. Characters must declare they are attempting to apply
    21 KB (2,914 words) - 15:20, 26 May 2021
  • [[Category:Epic Path]][[Category:Character Classes]][[Category:Warlord]] ...of the exact delivery, this ''Inspiration'' affects all allies within a 30-foot radius centered on the warlord, and bestows a number of temporary hit point
    115 KB (17,881 words) - 00:16, 9 August 2023
  • [[Category:Epic Path]][[Category:Character Classes]][[Category:Bard]] * If your Bardic Performance requires a [[Swift Action]] to initiate (when you have at least 11 levels of the Bard class),
    131 KB (19,947 words) - 16:31, 26 December 2020
  • Epic Path includes a bestiary with quite a few monsters that are ready to run, b ...ve some variation of the 'shifty' ability, which lets them take an extra 5-foot step each round, based on certain circumstances). This creates a theme for
    30 KB (4,729 words) - 10:50, 1 January 2021
  • [[Category:Epic Path]][[Category:Character Classes]][[Category:Barbarian]] ...additional combat prowess. A barbarian can enter rage during combat as a [[swift action]], and maintain it each round as a [[free action]]. A barbarian can
    91 KB (13,963 words) - 20:25, 20 April 2024
  • [[Category:Epic Path]][[Category:Character Classes]][[Category:Prowler]] ...ures such as [[#Shifty_.28Ex.29|Shifty]] and [[#Ten-Foot_Step_.28Ex.29|Ten-Foot Step]] make this much easier to accomplish each round. Encroachment may al
    68 KB (10,131 words) - 02:18, 5 March 2024
  • * As part of the ongoing Epic Path 1.1 updates, added three new feats for the Prowler. * As part of the ongoing Epic Path 1.1 updates, added a new level 20 class feature for the Sorcerer. They
    87 KB (14,486 words) - 19:31, 6 April 2024
  • [[Category:Epic Path]][[Category:Character Classes]][[Category:Ranger]] ...traps in advance of the encounter, and is only setting the traps with the swift action. Traps cannot be used at all in an encounter in which the ranger wa
    165 KB (26,713 words) - 19:21, 18 June 2022
  • [[Category:Epic Path]] ...s in general. This is meant as a quick reference guide for players new to Epic Path.
    125 KB (21,167 words) - 16:12, 2 March 2024
  • [[Category:Epic Path]][[Category:Character Classes]][[Category:Paladin]] ...aid them in their struggle against their foes. Once per encounter as a [[swift action]] during combat, the paladin chooses one enemy creature to which the
    144 KB (22,632 words) - 01:11, 5 March 2024
  • [[Category:Epic Path]][[Category:Character Classes]][[Category:Monk]] ...up to six attacks (assuming they don't trade away any attack actions for 5-foot steps or combat maneuvers; see [[Full Attack Action]] for details on that).
    115 KB (17,252 words) - 17:58, 27 August 2022
  • [[Category:Epic Path]][[Category:Character Classes]][[Category:Pariah]] Wards nearly always require only a swift action to initiate (unless otherwise specified). However, wards must also
    38 KB (5,121 words) - 11:14, 3 June 2020
  • [[Category:Epic Path]][[Category:Character Classes]][[Category:Druid]] ...if they wish, 'gift' some or all of their own actions (standard, move, or swift) to their animal companion each round, to allow it to perform more complex
    122 KB (18,719 words) - 18:12, 22 January 2022

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