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  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Conjuration
    5 KB (675 words) - 11:44, 3 November 2022
  • | [[Accursed Glare (Sorcerer/Wizard Spell)|Accursed Glare]] | [[Adjustable Disguise (Sorcerer/Wizard Spell)|Adjustable Disguise]]
    11 KB (1,443 words) - 19:16, 20 May 2023
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Evocation
    5 KB (744 words) - 15:02, 26 May 2021
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Necromancy
    7 KB (941 words) - 14:06, 24 September 2019
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Transmutation
    6 KB (782 words) - 20:20, 25 September 2019
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Evocation
    6 KB (848 words) - 20:20, 25 September 2019
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Abjuration
    5 KB (721 words) - 21:49, 22 September 2019
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Illusion
    6 KB (749 words) - 19:17, 11 September 2019
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Abjuration
    6 KB (715 words) - 20:35, 29 July 2023
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Conjuration
    6 KB (775 words) - 19:58, 13 August 2023
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Evocation
    5 KB (746 words) - 17:01, 27 September 2019
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Abjuration
    8 KB (1,202 words) - 01:45, 11 August 2020
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Evocation
    6 KB (895 words) - 15:19, 19 September 2019
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Transmutation
    7 KB (984 words) - 17:39, 1 January 2020
  • | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | Aura| Abjuration
    7 KB (1,004 words) - 15:41, 4 January 2021
  • | Bonus-Spell-1 = Burning Hand of the Magus | Bonus-Spell-2 = Jump
    5 KB (828 words) - 21:13, 21 November 2020
  • | Bonus-Spell-1 = Summon Monster I | Bonus-Spell-2 = Stone Call
    6 KB (943 words) - 21:11, 21 November 2020
  • ...ed to any creature to give them a nasty defensive capability. Their Deadly Aura might be a cloud of psychic flames emitted by their mutated brains, or perh | Special-Ability-1-Name| Deadly Aura
    24 KB (2,181 words) - 16:11, 16 February 2021
  • ...r. This debate is still going vigorously and there appears to be no end in sight, so perhaps the wisest course is to simply use magic and not worry about ho ...a quantity of mana into their auras for use in powering a full first ring spell, rather than the tiny cantrips available to most. These new students are kn
    27 KB (4,891 words) - 14:05, 17 September 2022
  • ...ng inflated prices. Something as simple as [[Charm Person (Sorcerer/Wizard Spell)]] can alter the Barter and Sense Motive DCs by 5 in the player's favor for ...cannot, for example, identify an illusion of a wall hiding a hallway, the aura of a paladin, the summoned nature of a creature or the lingering presence o
    17 KB (2,862 words) - 15:17, 26 May 2021
  • ...of his innate spells, akin to complex geodes inset into that flowing stone aura.'' ''This was nothing new, Llodwynn had felt those tiny nubbins of power in his aura since he first shed his rubble. Many years later, those knots of power were
    26 KB (4,201 words) - 19:55, 5 May 2024
  • ...ll. The more distracting the interruption and the higher the level of the spell you are trying to cast, the higher the DC. :* to cast a spell while threatened by an enemy in combat
    24 KB (3,985 words) - 12:03, 30 May 2020
  • ...ive energy to glow and instead uses the positive energy to create a deadly aura of positive energy. | Ability-1-Type = Su, Aura
    59 KB (6,403 words) - 22:54, 11 January 2023
  • ...&emsp; +1 || &emsp; +4 || &emsp; 10 || [[#Aura_of_Gallantry_I_.28Su.29|Aura of Gallantry I]] ...at, the paladin chooses one enemy creature to which they have both line of sight and line of effect, and designates them as their Smite target. The target
    144 KB (22,632 words) - 01:11, 5 March 2024
  • ...see much more than other races do, as every person they meet gives off an aura-glow which is as clear to them as candle-light is to races with normal visi ...g's Heartsight increases with level, the radius of each humanoid's visible aura never increases beyond 10 feet. Changelings also have [[Standard Vision]],
    20 KB (3,358 words) - 15:09, 2 March 2024
  • | Caption | An Atropal, in flight, surrounded by its Azoic Aura, a tiny bubble of its dead reality. ...g fiends, dead and yet still aware, with the dreadful sound of their azoic aura as it gnaws away at the fabric of our reality everywhere they go.
    77 KB (9,193 words) - 15:44, 6 May 2024
  • ...50 feet to which it has line of effect. If it does not also have line of sight, it scatters as a [[Splash Weapon]]. When it lands, the Seed Mass is treate ...somewhere on their bodies. The round after they are afflicted by Flensing Aura (on the Seed Mass' turn), the blister bursts. A Reflex save against a DC {
    70 KB (8,017 words) - 21:53, 11 February 2023
  • ...n = When struck by the fire elemental or when effected by the Blazing Heat aura, opponents may gain the [[Burned]] condition unless they succeed on a Refle ...creature must be within 100 feet, and the fire elemental must have line of sight and line of effect to the creature.
    63 KB (6,983 words) - 21:46, 11 February 2023
  • | Ability-1-Type = Ex, Aura ...creature must be within 100 feet, and the fire elemental must have line of sight and line of effect to the creature.
    60 KB (6,621 words) - 21:20, 4 February 2023
  • | WeakAgainst = '''''Vulnerable (1.5x damage):''''' {{dmg|fire}}; no Spell Resistance (SR) vs. Fire spells. | Ability-1-Name = Allergic Aura
    65 KB (7,115 words) - 05:27, 9 October 2022
  • ...ted condition caused by any Fire Elemental, regardless of range or line of sight. Affected creatures are allowed a Will save against a DC of {{Save-DC}} to ...oe, when struck by the fire elemental or when effected by the Blazing Heat aura, opponents must make a Reflex save, DC {{Save-DC}}. If they make this save,
    69 KB (7,804 words) - 21:57, 11 February 2023
  • ...ted condition caused by any Fire Elemental, regardless of range or line of sight. Affected creatures are allowed a Will save against a DC of {{Save-DC}} to ...oe, when struck by the fire elemental or when effected by the Blazing Heat aura, opponents must make a Reflex save, DC {{Save-DC}}. If they make this save,
    69 KB (7,809 words) - 21:58, 11 February 2023
  • ...creature must be within 150 feet, and the fire elemental must have line of sight and line of effect to the creature. | Role-Only--Add-Killer-Power--Type = Ex, Aura
    63 KB (7,069 words) - 21:25, 11 February 2023
  • | Ability-1-Type = Ex, Aura ...et to a maximum radius of 60 feet. If they use a move action to move, the aura resets to a 10-foot radius.
    61 KB (6,809 words) - 09:35, 3 May 2022
  • ...her spellcasting classes, druids know '''''every''''' spell from the druid spell list, provided that they are high enough level to cast spells of that level ...ay only cast those spells that they have prepared. If they want to cast a spell more than once, they must prepare it more than once.
    122 KB (18,719 words) - 18:12, 22 January 2022
  • ...creature must be within 100 feet, and the fire elemental must have line of sight and line of effect to the creature. | Role-Only--Add-Killer-Power--Type = Ex, Aura
    62 KB (6,811 words) - 21:43, 4 February 2023
  • ...get spell casters and feed on their very minds, damaging their intellects, aura, and bodies in equal measure. Once they have fed upon a hapless caster enou | RangedAtkNotes = '''plus Absorb Aura'''
    73 KB (8,334 words) - 20:08, 11 September 2022
  • ...get spell casters and feed on their very minds, damaging their intellects, aura, and bodies in equal measure. Once they have fed upon a hapless caster enou | RangedAtkNotes = '''plus Absorb Aura'''
    68 KB (7,616 words) - 22:19, 7 January 2023
  • ...get spell casters and feed on their very minds, damaging their intellects, aura, and bodies in equal measure. Once they have fed upon a hapless caster enou | RangedAtkNotes = '''plus Absorb Aura'''
    74 KB (8,582 words) - 20:07, 11 September 2022
  • ...get spell casters and feed on their very minds, damaging their intellects, aura, and bodies in equal measure. Once they have fed upon a hapless caster enou | RangedAtkNotes = '''plus Absorb Aura'''
    69 KB (7,784 words) - 20:08, 11 September 2022
  • ...get spell casters and feed on their very minds, damaging their intellects, aura, and bodies in equal measure. Once they have fed upon a hapless caster enou | RangedAtkNotes = '''plus Absorb Aura'''
    70 KB (7,947 words) - 20:07, 11 September 2022
  • ...measuring the waveforms of the perturbations in their auras as they cast a spell can be just as valuable an experience. ...prenticeship to a more senior wizard before they can even cast their first spell, learning the theory behind why magic works, and why it can manifest tangib
    133 KB (20,630 words) - 19:24, 6 April 2024
  • ...get spell casters and feed on their very minds, damaging their intellects, aura, and bodies in equal measure. Once they have fed upon a hapless caster enou | RangedAtkNotes = '''plus Absorb Aura'''
    72 KB (8,190 words) - 20:08, 11 September 2022
  • ...r spellcasting classes, clerics know '''''every''''' spell from the cleric spell list, provided that they are high enough level to cast spells of that level ...ay only cast those spells that they have prepared. If they want to cast a spell more than once, they must prepare it more than once.
    134 KB (20,515 words) - 16:42, 26 December 2020
  • ...aximize Spell (Feat)|Maximize Spell]], or [[Heighten Spell (Feat)|Heighten Spell]]) may not be applied to poultices. ...other natural materials, as well as imbuing a tiny bit of the ranger's own aura into the mix. A ranger can prepare the full number of poultices that they
    165 KB (26,713 words) - 19:21, 18 June 2022
  • ...y choose to take a hand in things directly. Liches are uniformly powerful spell casters, and are often gifted melee fighters as well, having spent centurie | Ability-1-Name = Aura of Horror
    69 KB (7,714 words) - 19:59, 29 July 2023
  • ==What is a Spell?== ...can use spells to at least some degree. For these rules, whenever we say 'spell' we mean the game mechanic, and this applies to spells, extracts, poultices
    82 KB (13,817 words) - 02:21, 22 November 2023
  • ...ature which ends its turn within them. These gases and ashes block line of sight, although not line of effect. ...ffects. Squares of this monstrous effect which intersect with a Dispersing Spell's squares of effect are dispelled, but all other squares remain. GM's adjud
    72 KB (8,179 words) - 21:47, 11 February 2023
  • Flaming Orb is a spell-like ability, but burning skeletons are mindless, so they will never use th | Ability-2-Name = Burning Aura
    63 KB (7,066 words) - 01:41, 22 January 2023
  • ...ve squirrels, and watching a destrier pounce on a squirrel is a remarkable sight. In the wild, Destriers are browsing grazers, and opportunistic hunters tha ...threaten the mighty, but a nymph or dryad with an entire village under her spell presents both a dire threat and a dire quandary, as you must defeat the Hor
    27 KB (4,536 words) - 11:23, 3 June 2020

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