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  • ...operation of vehicles (even those propelled by draft animals) which is the domain of [[Piloting]]. ...u may wish to use as a mount. A character does not have to have the Handle Animal skill in order to use ''Ride'', but if the player wants to ride the cool an
    23 KB (3,896 words) - 15:01, 26 May 2021
  • ...ed their deep underground domain, and surprisingly they thrive even in the domain of the sun. It seems that these things love the dark, and night time, and <!-- Values: Aberration, Animal, Construct, Dragon, Fey, Humanoid, Incorporeal, Magical Beast, Monstrous Hu
    70 KB (7,816 words) - 21:23, 7 January 2023
  • | Type | Animal <!-- Values: Aberration, Animal, Construct, Dragon, Fey, Humanoid, Incorporeal, Magical Beast, Monstrous Hu
    69 KB (7,679 words) - 20:12, 18 March 2023
  • <!-- Values: Aberration, Animal, Construct, Dragon, Fey, Humanoid, Magical Beast, Monstrous Humanoid, Ooze, <!-- If second monster type: Aberration, Animal, Construct, Dragon, Fey, Humanoid, Magical Beast, Monstrous Humanoid, Ooze,
    61 KB (6,801 words) - 19:16, 6 April 2024
  • ...e agility of their fingers and the cleverness of their minds. This is the domain of skill challenges. ::* '''Clever Mounts:''' If a mount knows the Track trick (see [[Handle Animal]]), their rider may, if they wish, roll a [[Survival]] check for the mount
    76 KB (13,193 words) - 16:51, 29 August 2023
  • | '''Daneth''' || dey-neth || align="center" | Pure Good || Air, Animal, Creations, Good, Plant, Preservation, Protection, Purification, Sun, Weath * '''Domains''': Air, Animal, Creations, Good, Plant, Preservation, Protection, Purification, Sun, Weath
    143 KB (23,569 words) - 23:09, 22 March 2024