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  • ...characters. Furthermore, a character's fast healing (if any) ceases after death. ...cause you to become undead. Becoming undead requires a different sort of spell entirely — typically one which animates the corpse through the introd
    1 KB (220 words) - 14:38, 5 June 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (480 words) - 13:48, 30 March 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (425 words) - 16:53, 6 June 2019
  • Template:Spell <!-- Spell Level -->
    8 KB (1,090 words) - 10:30, 6 June 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (421 words) - 00:14, 28 June 2019
  • Template:Spell <!-- Spell Level -->
    3 KB (374 words) - 16:51, 6 June 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (433 words) - 21:17, 22 March 2020
  • Template:Spell <!-- Spell Level -->
    4 KB (435 words) - 18:01, 13 February 2019
  • | Flavor = What is death, after all, but a cessation of motion? And motion is just energy. And energ ...tores life to a dead creature as per the spell [[True Resurrection (Cleric Spell)|True Resurrection]].
    1 KB (201 words) - 11:52, 22 November 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (450 words) - 21:27, 30 November 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (461 words) - 14:44, 6 June 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (451 words) - 16:22, 6 June 2019
  • Template:Spell <!-- Spell Level -->
    4 KB (450 words) - 18:16, 13 February 2019
  • | Flavor = You have seen your death reflected in the eyes of this enemy. He is best avoided. ...ell)]], [[Wish, Limited (Sorcerer/Wizard Spell)]], [[Wish (Sorcerer/Wizard Spell)]], or an ability which emulates the effects of one of these spells.
    2 KB (240 words) - 14:26, 29 March 2019
  • ...Diseases with an intensity of ''plagued'' have the following differences from other diseases: ...s can be pure damage, or a status condition with a duration, or even cause death. Some diseases even transform the diseased creature if the fruition is all
    5 KB (765 words) - 19:38, 16 January 2020
  • ...Diseases with an intensity of ''diseased'' have the following differences from other diseases: ...s can be pure damage, or a status condition with a duration, or even cause death. Some diseases even transform the diseased creature if the fruition is all
    5 KB (812 words) - 19:54, 16 January 2020
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    5 KB (588 words) - 20:57, 2 April 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not
    4 KB (510 words) - 16:43, 6 June 2019
  • :* Immunity to disease, death effects, necromancy effects, paralysis, poison, sleep effects, and stunning ...Whole]]. A construct with the fast healing special quality still benefits from that quality.
    3 KB (371 words) - 15:38, 29 March 2019
  • Template:Spell <!-- Spell Level -->
    5 KB (565 words) - 17:51, 13 February 2019

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