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  • ...ulpted foci, with reliefs and symbols representing the various aspects and domains of the deity that it symbolizes. | ShortDesc| A symbol of a particular god or goddess, used as a focus for divine spells and other divinely-granted abilities.
    1 KB (175 words) - 19:07, 1 March 2018
  • ...nd are generally the centers of extremely dangerous games with their rival divine beings. Wise people stay away from the gods, lest they become entangled in ...| width="10%" | Pronunciation || width="5%" | Align- ment || width="25%" | Domains || width="10%" | Symbol || width="10%" | Favored Weapon || width="30%" | Th
    11 KB (1,406 words) - 11:34, 4 January 2020
  • ...God is likely dangerous to be around. Temples are often secret, relying on divine madness to bring the faithful to their door. Temples have no formal name, b Divine Domains: Chaos, Destruction, Evil, Madness, Pestilence, Strength, War
    7 KB (1,141 words) - 14:24, 28 November 2019
  • 1 +1 +0 +2 +2 Divine Cheer +1 level of existing Cleric class Divine Domains: Celerity, Charm, Competition, Courage, Creation, Good, Liberation, Luck, T
    9 KB (1,504 words) - 13:54, 28 November 2019
  • Divine Domains: Chaos, Charm, Darkness, Dream, Liberation, Luck, Trickery
    4 KB (611 words) - 13:45, 28 November 2019
  • Other Limitations: Wardens are not allowed to exploit their domains for the short term gain over the long term good. They are required to work Divine Domains: Animal, Creations, Good, Plant, Protection, Purification, Sun, Weather
    9 KB (1,509 words) - 21:06, 21 October 2013
  • Divine Domains: Artifice, Creation, Darkness, Death, Destruction, Force, Repose
    7 KB (1,156 words) - 08:34, 24 December 2019
  • ..., ecclesiastic traditions, holy symbols, the Celestial Cascade, and divine domains. If you adhere to a particular faith, your knowledge of that faith is parti
    8 KB (1,305 words) - 14:57, 22 December 2020
  • Divine Domains: Artifice, Darkness, Destruction, Knowledge, Magic, Mind, Mysticism, Oracle
    7 KB (1,290 words) - 21:07, 21 October 2013
  • Divine Domains: Animal, Charm, Community, Dream, Evil, Healing, Protection, Trickery
    9 KB (1,497 words) - 01:45, 28 November 2019
  • Divine Domains: Charm, Evil, Knowledge, Magic, Nobility, Rune, Summoner
    9 KB (1,505 words) - 02:07, 28 November 2019
  • Domains: Community, Good, Healing, Law, Protection, Strength Soothing Word: This power is exactly like the divine spell Calm Emotions, except that it has no range, and the saving throw has
    10 KB (1,750 words) - 00:07, 28 November 2019
  • ...at many gods are altruistic, that nearly all gods are constrained by their divine nature to behave as they are wont to do, and that over-simplifying a god is ...god might have multiple sects of worshipers. In the big picture, though, Divine Power is power all the same, no matter where it originates and what the tem
    134 KB (20,515 words) - 16:42, 26 December 2020
  • ...r that there is a Holy Symbol (or symbols), associated weapon, one or more Domains, and campaign notes about the religion associated with each listed Deity. *Clerics of Lyreth gain a +2 Divine bonus to Stealth Skill Checks if they have fulfilled their Gods duty and pe
    143 KB (23,569 words) - 23:09, 22 March 2024
  • ...addition, a number of the domains were absurdly specific. We may revisit domains in the future, but expect there to be far fewer of them.) :* New Systems: Spell Circles, Mana Burning, Variable Save DC's, Arcane, Divine, and Dual Charges, Synergies, Spell Research, Spell Levels 10-17, and much
    87 KB (14,486 words) - 19:31, 6 April 2024