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  • {{Magic Property ...remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occu
    4 KB (635 words) - 15:33, 5 November 2020
  • {{Magic Property ...remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occu
    4 KB (635 words) - 15:44, 5 November 2020
  • {{Magic Property ...remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occu
    4 KB (635 words) - 15:45, 5 November 2020
  • {{Magic Property ...remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occu
    4 KB (710 words) - 15:31, 5 November 2020
  • These types of ammunition require only a simple weapon proficiency to use proficiently. | colspan="10" align="left" | '''Weapon Qualities: ''' [[Weapon Qualities#Expendable|Expendable]]
    41 KB (5,612 words) - 21:55, 28 December 2020
  • ...r spell cast, so if a spell can hit the same creature multiple times (like Magic Missile), the bonus damage is only applied once. * The [[Weapon Focus (Feat)|Weapon Focus]] feat as been renamed to [[April Fool's Day]] feat.
    87 KB (14,486 words) - 19:31, 6 April 2024
  • === Activate Magic Item === ...ns, scrolls, wands, rods, and staves. Unless otherwise noted, activating a magic item is a [[standard action]].
    125 KB (21,167 words) - 16:12, 2 March 2024