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  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (367 words) - 17:23, 11 September 2022
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (367 words) - 21:11, 17 September 2022
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (368 words) - 20:38, 17 September 2022
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (368 words) - 20:45, 17 September 2022
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (368 words) - 23:26, 17 September 2022

Page text matches

  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (367 words) - 17:23, 11 September 2022
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (368 words) - 20:38, 17 September 2022
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (367 words) - 21:11, 17 September 2022
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (368 words) - 23:26, 17 September 2022
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    3 KB (368 words) - 20:45, 17 September 2022
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (396 words) - 20:56, 17 September 2022
  • | [[Adjustable Polymorph (Sorcerer/Wizard Spell)|Adjustable Polymorph]] | As Least Polymorph (Sorcerer/Wizard Spell), but you can change the shape as a swift action.
    11 KB (1,405 words) - 19:32, 20 May 2023
  • | Bonus-Spell-1 = Animate Rope | Bonus-Spell-2 = Dancing Lantern
    5 KB (836 words) - 13:14, 12 December 2019
  • ...ht Caduceus Rod]], which allows 50 castings of [[Cure Light Wounds (Cleric Spell)|Cure Light Wounds]] before it has to be recharged with a [[Small Manastone {{Magic-Item-Master-Table|Vest of Escape}}
    19 KB (2,738 words) - 22:17, 19 August 2023
  • {{SpellTableAid|Spell Gauge|Bar}} {{SpellTableAid|Master's Escape|Bar}}
    8 KB (819 words) - 12:16, 30 May 2020
  • | [[Bleed (Cleric Spell)|Bleed]] | [[Create Water (Cleric Spell)|Create Water]]
    16 KB (2,024 words) - 13:13, 6 November 2022
  • |title=Escape Artist ...action]] for a strong condition. As always, this ability cannot be used to escape any of the special conditions (i.e., injured, bloodied, staggered, unconsci
    22 KB (3,359 words) - 16:00, 27 September 2021
  • ...ilure chance. Unlike with a normal tower shield, you can't use this shield spell for cover. ...ak allows the wearer to transform his body in a flash of light (as per the spell Elemental Body, SC 78). The wearer can transform his body into a particular
    32 KB (5,287 words) - 17:58, 22 January 2022
  • .... As a result, Combat maneuvers cannot be used to apply abilities, powers, spell effects, class features, etc that require an attack roll. Examples include ...ature which is within the reach, or within range, of your weapon, ability, spell, or other attack. Most melee weapons (like a sword) can only attack figure
    43 KB (7,341 words) - 09:18, 27 October 2022
  • ...aximize Spell (Feat)|Maximize Spell]], or [[Heighten Spell (Feat)|Heighten Spell]]) may not be applied to poultices. ...Wisdom score (see [[Ability_Scores#Bonus_Spell_Slots_per_Day|Table: Bonus Spell Slots Per Day]]). When the ranger brews new poultices for the day, it rese
    165 KB (26,713 words) - 19:21, 18 June 2022
  • ...unds to five rounds, generally) from start to finish. This makes the game master's job of running the encounter somewhat more difficult, but brings several ad ...ple monsters for the GM to run. Losing one of them to that 'Hold Monster' spell doesn't just end the encounter.
    76 KB (13,193 words) - 16:51, 29 August 2023
  • ...es, to emergency repairs, to crafting customized tools or alloys for their master's lab. | Ability-4-Name = Spell Resistance
    66 KB (7,439 words) - 21:21, 4 February 2023
  • ...ot bonus to any move score they have, whether innate or gained by an item, spell, magic, etc. This tactic may only be taken once. This bonus will stack wi ...against the Fighter's Maneuver Defense whenever they wish to use a spell, spell-like or supernatural ability, or else lose that use of the ability. Note t
    77 KB (12,055 words) - 21:09, 20 April 2024
  • If your character is a spell caster that prepares spells (such as a wizard) you will need to determine t ...Moderate || align="left" | Alchemists are mad-scientist types, who can use spell-like extracts, throw powerful bombs, and temporarily alter themselves with
    94 KB (15,577 words) - 17:19, 16 March 2024
  • ...threaten the mighty, but a nymph or dryad with an entire village under her spell presents both a dire threat and a dire quandary, as you must defeat the Hor ...nvoke the blowthrough rule. This is in addition to the traditional ways to escape a grapple attack.
    27 KB (4,536 words) - 11:23, 3 June 2020

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