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  • | Unlocks = [[#Improved Armor Mastery (Ex)|Improved Armor Mastery]] ...ion. The fighter never suffers to-hit penalties from wearing any armor or shield with which they are proficient.
    77 KB (12,055 words) - 21:09, 20 April 2024
  • ...n Focus (Feat)|Weapon Focus]] feat as been renamed to [[April Fool's Day]] feat. :* [[Lost and Alone (Feat)]]
    87 KB (14,486 words) - 19:31, 6 April 2024
  • | PriAtkNotes = '''plus:''' Savage Strength, and Improved Flank <!-- Roles only; name of tertiary attack (e.g. "Shield Bash" or "Tail Slap"); damage equal to primary attack; leave blank for none -->
    65 KB (7,325 words) - 21:36, 4 February 2023
  • <!-- Roles only; name of tertiary attack (e.g. "Shield Bash" or "Tail Slap"); damage equal to primary attack; leave blank for none --> <!-- Just the feat name; will be autolinked, and ShortDesc added -->
    62 KB (6,870 words) - 21:34, 4 February 2023
  • <!-- Roles only; name of tertiary attack (e.g. "Shield Bash" or "Tail Slap"); damage equal to primary attack; leave blank for none --> <!-- Just the feat name; will be autolinked, and ShortDesc added -->
    72 KB (8,253 words) - 21:44, 11 February 2023
  • <!-- Roles only; name of tertiary attack (e.g. "Shield Bash" or "Tail Slap"); damage equal to primary attack; leave blank for none --> <!-- Just the feat name; will be autolinked, and ShortDesc added -->
    60 KB (6,516 words) - 22:27, 7 January 2023
  • <!-- Roles only; name of tertiary attack (e.g. "Shield Bash" or "Tail Slap"); damage equal to primary attack; leave blank for none --> | Feat1 = Unarmed Strike, Improved
    68 KB (7,628 words) - 22:18, 7 January 2023
  • <!-- Roles only; name of tertiary attack (e.g. "Shield Bash" or "Tail Slap"); damage equal to primary attack; leave blank for none --> | Feat1 = Critical, Improved
    61 KB (6,758 words) - 21:43, 11 February 2023
  • <!-- Roles only; name of tertiary attack (e.g. "Shield Bash" or "Tail Slap"); damage equal to primary attack; leave blank for none --> | Feat2 = Second Chance, Improved
    65 KB (7,365 words) - 00:46, 19 April 2023
  • <!-- Roles only; name of tertiary attack (e.g. "Shield Bash" or "Tail Slap"); damage equal to primary attack; leave blank for none --> | Feat1 = Improved Combat Maneuvers
    73 KB (8,106 words) - 18:23, 29 July 2023
  • <!-- Roles only; name of tertiary attack (e.g. "Shield Bash" or "Tail Slap"); damage equal to primary attack; leave blank for none --> <!-- Just the feat name; will be autolinked, and ShortDesc added -->
    72 KB (8,255 words) - 21:52, 11 February 2023
  • ...ed Dexterity Modifier. Note that a Dex Modifier to AC from armor (and/or a shield) can never reduce your Dexterity modifier below a 0 for purposes of modifyi : At-Will designates some power, feat, ability, or other aspect of play that is 'Howardian' in nature, IE, the pl
    125 KB (21,167 words) - 16:12, 2 March 2024