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  • See [[Magic Shields]] for full details on costs, creation, and limitations of magic shields. == +1 Shield Magic Properties ==
    5 KB (379 words) - 20:58, 30 November 2019
  • <!-- USE THIS TEMPLATE TO CREATE ITEMS THAT ARE NOT PART OF A FAMILY (i.e. SINGLE ITEMS) --> Weapon, Rod, Staff, Wand, Shield, Slotless, Consumable -->
    5 KB (566 words) - 02:52, 2 February 2021
  • | [[Adjustable Polymorph (Sorcerer/Wizard Spell)|Adjustable Polymorph]] | As Least Polymorph (Sorcerer/Wizard Spell), but you can change the shape as a swift action.
    11 KB (1,405 words) - 19:32, 20 May 2023
  • Might is a general skill, allowing characters to perform acts of strength, such as the classic "bend bars and lift gates" from 1st edition A ...lls, the uses below are merely suggestions, and by no means the full gamut of possible ways a skill can be used. Players and GM's are encouraged to find
    40 KB (6,548 words) - 21:53, 14 January 2023
  • ...Character Classes]][[Image:Fighter_Tactics_1.jpg|500px|right|"In the midst of chaos, there is also opportunity." &mdash; Sun Tzu]] ...pite the truly amazing things that dedicated fighters can accomplish, many of these tactics are considered to be Extraordinary abilities, and thus, are c
    77 KB (12,055 words) - 21:09, 20 April 2024
  • Circlet of Diplomacy Belt of Giant Strength
    32 KB (5,287 words) - 17:58, 22 January 2022
  • ...s written up and ready to use, but if there is one thing we are very aware of it is that GM's are never satisfied with 'that junk in the books.' ...e offer two completely separate mechanics for modifying the current stable of monsters into creatures that more closely 'fit' with your game. Now, this i
    58 KB (9,898 words) - 18:57, 16 March 2024