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  • Weapon, Rod, Staff, Wand, Shield, Slotless, Consumable... Base price is always WEAPON BASE PRICE, unless you leave the nudge value blank
    5 KB (738 words) - 16:45, 23 September 2019
  • Weapon, Rod, Staff, Wand, Shield, Slotless, Consumable... Base price is always WEAPON BASE PRICE, unless you leave the nudge value blank
    6 KB (751 words) - 16:46, 23 September 2019
  • ...ds may also appear as either an [[Athame (Weapon)| Athame]] or a [[Sickle (Weapon)|Sickle]]. For simplicity, all descriptions assume rods are made as Mage R ...result, when wielding a rod, in addition to being able to use it to cast a spell, you also threaten enemies within your reach, can provide flanks for your a
    10 KB (1,425 words) - 01:44, 16 November 2022
  • | [[Bleed (Cleric Spell)|Bleed]] | [[Create Water (Cleric Spell)|Create Water]]
    16 KB (2,024 words) - 13:13, 6 November 2022
  • =====Base Weapon Damage:===== :A bard's base weapon damage numbers are calculated normally. They do not receive any bonus abil
    131 KB (19,947 words) - 16:31, 26 December 2020
  • ...ily or permanently, by character level, class abilities, feats, spells and spell effects, magic items, etc. ...ability scores may be caused by any effect which has a duration, such as a spell effect, or an effect which isn't always active, such as a bonus from a magi
    22 KB (2,852 words) - 14:09, 11 September 2022
  • Special material costs are not factored into a magic armor or weapon's Absolute Bonus. Instead, these costs are simply 'tacked on' to the magica === A Note on Weapon Effects ===
    70 KB (9,711 words) - 19:57, 11 September 2022