Spectacles of Facility +4: Difference between revisions

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| Name| Spectacle of Facility +4
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| First-Page-URL| Spectacle of Facility +2
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| Item-Desc| A '''Spectacle of Facility +4''' grants the wearer a +4 enhancement bonus to all three of their mental ability scores (Intelligence, Wisdom, and Charisma).
| Item-Desc| A pair of '''Spectacles of Facility +4''' grants the wearer a +4 enhancement bonus to all three of their mental ability scores (Intelligence, Wisdom, and Charisma).
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Latest revision as of 16:42, 4 August 2019

Eyes Slot 1.jpg

Spectacles of Facility +4

CL 10 Eyes Slot Item • Moderate Transmutation
Cost: 60,000 gp
Weight: 1 lbs.
Family: Spectacles of Facility

This item is a pair of eyewear, of varied but invariably striking appearance. They may be subtle or flamboyant, highly decorated or astounding examples of form and design. They improve the wearer's mental faculties, their grasp of leadership and social interactions, and the depths of the wisdom, all at once.

For the first 24 hours, the wearer is often nearly dazed by the powerful expansion of their facilities, as they see the world through the Spectacles in an entirely new and far more powerful way. Once the atunement period passes, this amazement passes, and is replaced with a far more capable worldview.

The enhancement bonus granted by this item does not stack with similar enhancement bonuses from other items that grant the same benefits. After all, one can only be so mentally capable....

A pair of Spectacles of Facility +4 grants the wearer a +4 enhancement bonus to all three of their mental ability scores (Intelligence, Wisdom, and Charisma).

The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.

Creation: Creator (Feat), Bailiwick Check (DC 30 (10 + double CL)), Pale (tier 2) remnant, An item symbolic of the enchantment, 30,000 gp (minus cost of symbolic item).