Spell Resistance: Difference between revisions

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Spell resistance (abbreviated SR) is the extraordinary ability to avoid being affected by spells. Some spells also grant spell resistance.
Spell resistance (abbreviated SR) is the extraordinary ability to avoid being affected by spells. Some spells also grant spell resistance.


To affect a creature that has spell resistance, a spellcaster must make a [[Spells#Caster_Level|caster level]] check (1d20 + [[Spells#Caster_Level|caster level]])
To affect a creature that has spell resistance, a spellcaster must make a [[Caster Check


Only spells and spell-like abilities are subject to spell resistance. Extraordinary and supernatural abilities (including enhancement bonuses on magic weapons) are not. A creature can have some abilities that are subject to spell resistance and some that are not. Even some spells ignore spell resistance; see [[Spell_Resistance#When_Spell_Resistance_Applies|When Spell Resistance Applies]], below.
Only spells and spell-like abilities are subject to spell resistance. Extraordinary and supernatural abilities (including enhancement bonuses on magic weapons) are not. A creature can have some abilities that are subject to spell resistance and some that are not. Even some spells ignore spell resistance; see [[Spell_Resistance#When_Spell_Resistance_Applies|When Spell Resistance Applies]], below.

Revision as of 22:35, 24 June 2017