Spells: Difference between revisions

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:::*'''Fire:''' Fire effects make the target hotter by creating fire, directly heating the target with magic or friction. Lava, steam, and boiling water all deal [[fire damage]]. Fire effects can also cause [[Confusion (Spell)|confusion]], [[unsteady|dizziness]], [[exhausted|exhaustion]], [[fatigued|fatigue]], [[nauseated|nausea]], [[unconscious]]ness, and [[dead|death]]. Spells that manipulate fire or conjure creatures from fire-dominant planes or with the fire subtype should have the fire descriptor.
:::*'''Fire:''' Fire effects make the target hotter by creating fire, directly heating the target with magic or friction. Lava, steam, and boiling water all deal [[fire]] damage. Fire effects can also cause [[Confusion (Spell)|confusion]], [[unsteady|dizziness]], [[exhausted|exhaustion]], [[fatigued|fatigue]], [[nauseated|nausea]], [[unconscious]]ness, and [[dead|death]]. Spells that manipulate fire or conjure creatures from fire-dominant planes or with the fire subtype should have the fire descriptor.


:::*'''Force:''' Spells with the force descriptor create or manipulate magical force. Force spells affect [[incorporeal]] creatures normally (as if they were corporeal creatures).
:::*'''Force:''' Spells with the force descriptor create or manipulate magical force. Force spells affect [[incorporeal]] creatures normally (as if they were corporeal creatures).

Revision as of 11:49, 30 June 2017