Spells: Difference between revisions

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* You must have the spell available to you (i.e., you haven't forgotten to memorize it or already used it up without recovering it somehow).
* You must have the spell available to you (i.e., you haven't forgotten to memorize it or already used it up without recovering it somehow).


* Casting a spell almost always requires a Standard action. Some combat or defensive spells ([[Feather Fall (Sorcerer/Wizard Spell)]], for example) are immediate actions.  Spells with one or more [[Metamagic Feats]] (see [[Quicken Spell (Feat)]] or [[Multispell (Feat)]]) sometimes have their casting times decreased to swift actions as a result of applying the metamagic feat to them, but they're generally Worth It.
* Casting a spell almost always requires a Standard action. Some combat or defensive spells ([[Feather Fall (Sorcerer/Wizard Spell)]], for example) are immediate actions.  Spells with one or more [[Metamagic Feats]] (see [[Quicken Spell (Feat)]]) sometimes have their casting times decreased to swift actions as a result of applying the metamagic feat to them, but they're generally Worth It.


* If a spell is cast-able as a [[Standard Action]], it can also be cast as the first attack in a [[Full Attack Action]], just as any other standard action attack action (such as a Bull Rush or a Cleave).  It cannot be cast with any attack other than the first one (the one with your highest BAB) in a full attack action.
* If a spell is cast-able as a [[Standard Action]], it can also be cast as the first attack in a [[Full Attack Action]], just as any other standard action attack action (such as a Bull Rush or a Cleave).  It cannot be cast with any attack other than the first one (the one with your highest BAB) in a full attack action.
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===Cast a Quickened Spell===
===Cast a Quickened Spell===
* ''Swift Action''
* ''Swift Action''
You can cast a quickened spell (see the [[Quicken Spell (Feat)]] metamagic feat), or any spell whose casting time is designated as a free or swift action, as a swift action. Only one such spell can be cast in any round, (see [[Multispell (Feat)]] for an exception) and such spells don't count toward your normal limit of one spell per round. Casting a spell as a swift action doesn't incur an attack of opportunity.
You can cast a quickened spell (see the [[Quicken Spell (Feat)]] metamagic feat), or any spell whose casting time is designated as a free or swift action, as a swift action. Only one such spell can be cast in any round, and such spells don't count toward your normal limit of one spell per round. Casting a spell as a swift action doesn't incur an attack of opportunity.


===Direct or Redirect a Spell===
===Direct or Redirect a Spell===
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Even more importantly, there are only nine spell levels, but there are eighteen Circles!  At the very highest levels, those casters who have not indulged in True Dweomers can Mana Burn their conventional spells to the very heights of those lofty High Circles, producing damaging effects that must be seen to be believed, even from fairly mundane spells, at the cost of recklessly 'burning' a dozen or more spell slots in a single casting.
Even more importantly, there are only nine spell levels, but there are eighteen Circles!  At the very highest levels, those casters who have not indulged in True Dweomers can Mana Burn their conventional spells to the very heights of those lofty High Circles, producing damaging effects that must be seen to be believed, even from fairly mundane spells, at the cost of recklessly 'burning' a dozen or more spell slots in a single casting.


Mana Burning is completely optional, but can be very, very tempting. At mid-levels it can provide a useful 'bump' in damage for fairly modest expenditures of spell slots. At high levels, a single spell can Burn a dozen or more spell slots.  Combined with Quicken Spell and Multispell, a reckless caster could tear through fifty or more of their spell slots in a single round!   
Mana Burning is completely optional, but can be very, very tempting. At mid-levels it can provide a useful 'bump' in damage for fairly modest expenditures of spell slots. At high levels, a single spell can Burn a dozen or more spell slots.  Combined with Quicken Spell, a reckless caster could tear through fifty or more of their spell slots in a single round!   


Granted, such extreme feats of mana burning are likely to end most fights quickly, but there are very few casters of any sort that can keep up that sort of a ruinous pace for very long.
Granted, such extreme feats of mana burning are likely to end most fights quickly, but there are very few casters of any sort that can keep up that sort of a ruinous pace for very long.

Revision as of 17:00, 12 October 2020