Spells: Difference between revisions

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====Illusion====
====Illusion====
lower illusion damage by 1 damage circle (in exchange for the flexibility of damage types). Saves for half, just like other spells.  If save, perhaps damage type defaults to fictive (energy, uncommon) damage.


:Illusion spells change the rules of cause and effect with magical power.  Illusions can change the load on a wagon, for example, by shunting the effect of weight from the wagon to the ground.  Most famously, illusions can deceive the senses or minds of others. They cause people to see things that are not there, not see things that are there, hear phantom noises, or remember things that never happened.
:Illusion spells change the rules of cause and effect with magical power.  Illusions can change the load on a wagon, for example, by shunting the effect of weight from the wagon to the ground.  Most famously, illusions can deceive the senses or minds of others. They cause people to see things that are not there, not see things that are there, hear phantom noises, or remember things that never happened.


:'''''(Subschools)'''''
::*'''Figment:''' A figment spell creates a false sensation that exists 'out in the world'. Those who perceive the figment perceive the same thing, not their own slightly different versions of the figment. It is not a personalized mental impression. Figments cannot make something seem to be something else. A figment that includes audible effects cannot duplicate intelligible speech unless the spell description specifically says it can. If intelligible speech is possible, it must be in a language the caster can speak.  Likewise, you cannot make a visual copy of something unless you know what it looks like (or copy another sense exactly unless you have experienced it).
::*'''Phantasm:''' A phantasm spell creates a mental image that usually only the caster and the subject (or subjects) of the spell can perceive. This impression is totally in the minds of the subjects. It is a personalized mental impression, all in their heads and not a fake picture or something that they actually see. Third parties viewing or studying the scene dont notice the phantasm. All phantasms are mind-affecting spells.
::*'''Shadow:''' A shadow spell creates something that is partially real. The suspension of cause and effect is strong enough that damage can appear 'from nowhere', abstract things like weight and color and texture can be actually changed, moved, reduced, and otherwise manipulated.  Such illusions can have real effects, which is how illusions can act on the world, rather than the mind. Damage dealt by a shadow illusion is real.


=====Clarifications: Saving Throws and Illusions (Disbelief)=====
=====Clarifications: Saving Throws and Illusions (Disbelief)=====

Revision as of 17:04, 6 August 2018