Spells: Difference between revisions

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* Casting a spell almost always requires a Standard action. Some combat or defensive spells ([[Feather Fall (Sorcerer/Wizard Spell)]], for example) are immediate actions.  Spells with one or more [[Metamagic Feats]] (see [[Quicken Spell (Feat)]] or [[Multispell (Feat)]]) sometimes have their casting times decreased to swift actions as a result of applying the metamagic feat to them, but they're generally Worth It.
* Casting a spell almost always requires a Standard action. Some combat or defensive spells ([[Feather Fall (Sorcerer/Wizard Spell)]], for example) are immediate actions.  Spells with one or more [[Metamagic Feats]] (see [[Quicken Spell (Feat)]] or [[Multispell (Feat)]]) sometimes have their casting times decreased to swift actions as a result of applying the metamagic feat to them, but they're generally Worth It.


* If a spell is castable as a [[Standard Action]], it can also be cast as the first attack in a [[Full Attack Action]], just as any other standard action attack action (such as a [[Bull Rush]] or a [[Cleave]]).  It cannot be cast with any attack other than the first one (the one with your highest BAB) in a full attack action.
* If a spell is castable as a [[Standard Action]], it can also be cast as the first attack in a [[Full Attack Action]], just as any other standard action attack action (such as a Bull Rush or a Cleave).  It cannot be cast with any attack other than the first one (the one with your highest BAB) in a full attack action.


* To cast a spell, you must be able to speak (if the spell has a verbal component), gesture (if it has a somatic component), and manipulate the material components or focus (if any). Additionally, you must concentrate to cast a spell.  Drawing a material component for a spell (if any) is always treated as part of the action of casting the spell.
* To cast a spell, you must be able to speak (if the spell has a verbal component), gesture (if it has a somatic component), and manipulate the material components or focus (if any). Additionally, you must concentrate to cast a spell.  Drawing a material component for a spell (if any) is always treated as part of the action of casting the spell.

Revision as of 16:39, 26 March 2020