Stabilized: Difference between revisions

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: <h3>Stabilized</h3>
: <h3>Stabilized</h3>
: Can occur at any hit point value of 0 or less. A stabilized character is no longer dying. A stabilized character with negative hit points is still [[Unconscious]] and cannot take any actions.  The stabilized condition can be achieved via a a successful [[Might]] check to stabilize, a [[Heal]] check from an adjacent ally, or via magical healing. See "Stabilizing the Dying" for more details.
: Can occur at any hit point value of 0 or less. A stabilized character is no longer dying. A stabilized character with negative hit points is still [[Unconscious]] and cannot take any actions.  The stabilized condition can be achieved via a successful [[Might]] check to stabilize, a [[Heal]] check from an adjacent ally, or via magical healing. See "Stabilizing the Dying" for more details.

Revision as of 18:59, 7 December 2018

Stabilized

Can occur at any hit point value of 0 or less. A stabilized character is no longer dying. A stabilized character with negative hit points is still Unconscious and cannot take any actions. The stabilized condition can be achieved via a successful Might check to stabilize, a Heal check from an adjacent ally, or via magical healing. See "Stabilizing the Dying" for more details.