Stalwart (Feat): Difference between revisions

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| Benefit=While using the [[Total Defense]] action, [[Fighting Defensively]] action, or [[Combat Expertise (Feat)]], you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with any permanent source of DR x/- you possess, such as the barbarian's innate DR, a Fighter's Tactics, a Brawler's Stick and Move, etc. If you are [[flat-footed]], you are also denied this DR.
| Benefit=While using the [[Total Defense]] action, [[Fighting Defensively]] action, or [[Combat Expertise (Feat)]], you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with any permanent source of DR x/- you possess, such as the barbarian's innate DR, a Fighter's Tactics, a Brawler's Stick and Move, etc. If you are [[flat-footed]], you cannot use this feat's benefit.
 
'''Note''': This is a [[Stance]] and follows all the rules thereof.





Revision as of 17:42, 7 April 2020


You adopt a defensive stance that allows you to absorb and redirect hits.

Prerequisites: BAB +6, Diehard (Feat), Endurance (Feat)

Related: Stalwart, Improved (Feat)

Benefit: While using the Total Defense action, Fighting Defensively action, or Combat Expertise (Feat), you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with any permanent source of DR x/- you possess, such as the barbarian's innate DR, a Fighter's Tactics, a Brawler's Stick and Move, etc. If you are flat-footed, you cannot use this feat's benefit.