Stalwart (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats


| Category=[[Category:Barbarian Feats]][[Category:Brawler Feats]][[Category:Fighter Feats]][[Category:Intrepid Tier (6-10)]]
| Category=[[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Brawler Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Warlord Feats]][[Category:Intrepid Tier (6-10)]]


| Flavor=You adopt a defensive stance that allows you to absorb and redirect hits.
| Flavor=You adopt a defensive stance that allows you to absorb and redirect hits.

Latest revision as of 15:13, 14 April 2020


You adopt a defensive stance that allows you to absorb and redirect hits.

Prerequisites: BAB +6, Diehard (Feat), Endurance (Feat)

Related: Stalwart, Improved (Feat)

Benefit: While using the Total Defense action, Fighting Defensively action, or Combat Expertise (Feat), you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with any permanent source of DR x/- you possess, such as the barbarian's innate DR, a Fighter's Tactics, a Brawler's Stick and Move, etc. If you are flat-footed, you cannot use this feat's benefit.