Stalwart (Feat): Difference between revisions

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{{Template:Feats


''Go back to [[ General Feats ]] page.''
| Category=[[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Brawler Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Warlord Feats]][[Category:Intrepid Tier (6-10)]]


| Flavor=You adopt a defensive stance that allows you to absorb and redirect hits.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|BAB +6, [[Diehard (Feat)]], [[Endurance (Feat)]]
}}</onlyinclude>


===Stalwart (Ex, Stance)===
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Stalwart, Improved (Feat)]]
}}</onlyinclude>


You adopt a defensive stance that allows you to absorb and redirect hits.
| Benefit=While using the [[Total Defense]] action, [[Fighting Defensively]] action, or [[Combat Expertise (Feat)]], you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with any permanent source of DR x/- you possess, such as the barbarian's innate DR, a Fighter's Tactics, a Brawler's Stick and Move, etc. If you are [[flat-footed]], you cannot use this feat's benefit.


'''Prerequisite''': [[Diehard]], [[Endurance]], base attack bonus +4.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Forgo dodge AC bonus for equivalent DR
}}</onlyinclude>


 
}}
'''Benefit''': While using the total defense action, fighting defensively action, or Combat Expertise, you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with DR you gain from class features, such as the barbarian's, but not with DR from any other source. If you are denied your Dexterity bonus to AC, you are also denied this DR.
 
'''Note''': This is a [[Types_of_Actions#Stances|Stance]] and follows all the rules thereof.  Note that a Brawler with this feat and the Stick and Move stance may treat this feat as part of the Stick and Move ability.

Latest revision as of 15:13, 14 April 2020


You adopt a defensive stance that allows you to absorb and redirect hits.

Prerequisites: BAB +6, Diehard (Feat), Endurance (Feat)

Related: Stalwart, Improved (Feat)

Benefit: While using the Total Defense action, Fighting Defensively action, or Combat Expertise (Feat), you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with any permanent source of DR x/- you possess, such as the barbarian's innate DR, a Fighter's Tactics, a Brawler's Stick and Move, etc. If you are flat-footed, you cannot use this feat's benefit.