Stalwart (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
| Category=
| Category=[[Category:Barbarian]][[Category:Brawler]][[Category:Fighter]]
[[Category:Barbarian]]
[[Category:Brawler]]
[[Category:Fighter]]


| Flavor=You adopt a defensive stance that allows you to absorb and redirect hits.
| Flavor=You adopt a defensive stance that allows you to absorb and redirect hits.


| Prerequisites=[[Diehard]], [[Endurance]], base attack bonus +4.
| Prerequisites=BAB +4, [[Diehard (Feat)]], [[Endurance (Feat)]]


| Benefit=While using the total defense action, fighting defensively action, or Combat Expertise, you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with DR you gain from class features, such as the barbarian's innate DR, a Fighter's Tactics, a Brawler's Stick and Move, etc, but not with DR from any other source. If you are denied your Dexterity bonus to AC, you are also denied this DR.
| Benefit=While using the total defense action, fighting defensively action, or [[Combat Expertise (Feat)]], you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with DR you gain from class features, such as the barbarian's innate DR, a Fighter's Tactics, a Brawler's Stick and Move, etc, but not with DR from any other source. If you are denied your Dexterity bonus to AC, you are also denied this DR.


'''Note''': This is a [[Types_of_Actions#Stances|Stance]] and follows all the rules thereof.  Note that a Brawler with this feat and the Stick and Move stance may treat this feat as part of the Stick and Move ability.
'''Note''': This is a [[Types_of_Actions#Stances|Stance]] and follows all the rules thereof.  Note that a Brawler with this feat and the Stick and Move stance may treat this feat as part of the Stick and Move ability.

Revision as of 22:56, 2 April 2016


You adopt a defensive stance that allows you to absorb and redirect hits.

Prerequisites: BAB +4, Diehard (Feat), Endurance (Feat)

Benefit: While using the total defense action, fighting defensively action, or Combat Expertise (Feat), you can forgo the dodge bonus to AC you would normally gain to instead gain an equivalent amount of DR, to a maximum of DR 5/-, until the start of your next turn. This damage reduction stacks with DR you gain from class features, such as the barbarian's innate DR, a Fighter's Tactics, a Brawler's Stick and Move, etc, but not with DR from any other source. If you are denied your Dexterity bonus to AC, you are also denied this DR.

Note: This is a Stance and follows all the rules thereof. Note that a Brawler with this feat and the Stick and Move stance may treat this feat as part of the Stick and Move ability.