Stand Still (Feat): Difference between revisions

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{{Template:Feats
| Category=[[Category:Barbarian Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Warlord Feats]][[Category:Heroic Tier (11-15)]]


{{Template:Feats}}
| Flavor=You can stop foes that try to move past you.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 11, [[Combat Reflexes (Feat)]]
}}</onlyinclude>


=== Stand Still ===
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Steady Engagement (Feat)]], [[Taunt (Feat)]]
}}</onlyinclude>


You can stop foes that try to move past you.
| Benefit=When a foe provokes an [[attack of opportunity]] due to moving through your threatened squares, you can make a [[Maneuver Offense]] check as your attack of opportunity. If successful, the enemy cannot move for the rest of his turn. This does no damage and does not inflict any conditions aside from stopping their movement.  An enemy can still take the rest of his action, but cannot move from their square. This feat also applies to any creature that attempts to move from a square that is adjacent to you if such movement provokes an attack of opportunity.


'''Prerequisites''': [[Combat Reflexes]].


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Stop enemies from moving past you
}}</onlyinclude>


'''Benefit''': When a foe provokes an attack of opportunity due to moving through your adjacent squares, you can make a combat maneuver check as your attack of opportunity. If successful, the enemy cannot move for the rest of his turn. An enemy can still take the rest of his action, but cannot move. This feat also applies to any creature that attempts to move from a square that is adjacent to you if such movement provokes an attack of opportunity.
}}

Latest revision as of 20:22, 15 April 2020


You can stop foes that try to move past you.

Prerequisites: Level 11, Combat Reflexes (Feat)

Related: Steady Engagement (Feat), Taunt (Feat)

Benefit: When a foe provokes an attack of opportunity due to moving through your threatened squares, you can make a Maneuver Offense check as your attack of opportunity. If successful, the enemy cannot move for the rest of his turn. This does no damage and does not inflict any conditions aside from stopping their movement. An enemy can still take the rest of his action, but cannot move from their square. This feat also applies to any creature that attempts to move from a square that is adjacent to you if such movement provokes an attack of opportunity.