Standard Vision: Difference between revisions

From Epic Path
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 1: Line 1:
[[Category:Epic Path]]
[[Category:Epic Path]]
[[Category:Senses]]
[[Category:Senses]]
* ''Go back to the [[Epic Path]] page.''
<small>[[Epic Path]] \ [[Types of Senses]] \ [[Magic Item Enchant - Alternate Senses]] \ {{PAGENAME}}</small>
* ''Go back to the [[Types of Senses]] page.''
* ''Go back to the [[Magic Item Enchant - Alternate Senses]] page.''




==Standard Vision==


* '''Range:''' Special, see below
* '''Range:''' Special, see below

Revision as of 22:55, 21 June 2016

Epic Path \ Types of Senses \ Magic Item Enchant - Alternate Senses \ Standard Vision


  • Range: Special, see below
  • Requires Line of Sight? Yes
  • Requires Line of Effect? No
  • Usable for Combat Targeting? Yes
  • Bonus/Penalty vs. Stealth? Unmodified perception check
  • Ignores Invisibility? No


Description: Standard sight requires a light source, usually daylight, torches, lanterns, or magical light sources, in order to operate. Visual senses operate in the standard light spectrum, capable of seeing colors from deep violet through red. It functions without penalty in bright light, but grants concealment (20% miss chance) to creatures seen in dim light, and total concealment (50% miss chance) to creatures in darkness or true darkness (assuming the creature can find them at all). Standard sight does not distinguish between darkness and true darkness, as both are equally unfathomable to the sense.

Standard sight also has difficulty discerning colors in dim light, as the saturation becomes too high to accurately identify specific shades. Often, opposite colors (such as red and green) become indistinguishable from each other in dim light.

Standard sight has a range dictated by the range of bright light available. See the Light and Darkness rules for details.