Survivor (Feat): Difference between revisions

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| Benefit=You can go to your CON score plus double your level in negative hit points before dying. Furthermore, any time your hit points are negative, you may act with the [[Staggered]] condition during any round in which you are not dead. You will never fall unconscious until you reach a negative hit point total which kills you.
| Benefit=You can go to your CON score plus double your level in negative hit points before dying. Furthermore, any time your hit points are negative, you may act with the [[Staggered]] condition during any round in which you are not dead. You will never fall unconscious until you reach a negative hit point total which kills you.


'''Special''': Once per encounter, you may choose an attack and take half damage from it.  This stacks with the ability provided by Diehard, meaning you can do this twice per encounter.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|You never fall unconscious from negative hit points unless you are dead.
| ShortDesc|You never fall unconscious from negative hit points unless you are dead, shrug aside the heaviest of blows.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Revision as of 23:28, 14 May 2016


Only the strong thrive in your homeland, and you are no weakling, even among your kin.

Prerequisites: Con 13, Diehard (Feat), Endurance (Feat)

Benefit: You can go to your CON score plus double your level in negative hit points before dying. Furthermore, any time your hit points are negative, you may act with the Staggered condition during any round in which you are not dead. You will never fall unconscious until you reach a negative hit point total which kills you.

Special: Once per encounter, you may choose an attack and take half damage from it. This stacks with the ability provided by Diehard, meaning you can do this twice per encounter.