Swift Action: Difference between revisions

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==Swift Action==
==Swift Action==
A swift action consumes a very small amount of time, but represents a larger expenditure of effort and energy than a free action. You can perform only a single swift action per turn.
A swift action consumes a very small amount of time, but represents a larger expenditure of effort and energy than a free action. Swift actions can only be taken during your turn.


Several combat options are swift actions that modify one or more attacks you take after that swift action. For example, a Cleric can expend a use of Channel Divinity to activate Castigate take a swift action to activate.  
You can normally perform only a single swift action per turn.  However, you may degrade either your standard action or your move action to swift actions, potentially performing as many as 3 swift actions in your turn (by degrading both your standard and move actions each to swift actions, plus the one you normally get each turn).  A swift action cannot be converted up to a move action or a standard action.


Common uses for swift actions include:
Common uses for swift actions include:
:* Cast a [[Quicken Spell (Feat)|Quickened Spell]]
:* Cast a [[Quicken Spell (Feat)|Quickened Spell]]
:* Castigate (Cleric class ability)
:* Wolf Pack Tactics (Ranger class ability)
:* Smite Enemy (Paladin class ability)
:* Smite Enemy (Paladin class ability)
:* Rage (Barbarian class ability)
:* Rage (Barbarian class ability)
:* Enter a stance
:* Enter a stance

Latest revision as of 19:40, 15 December 2016

Swift Action

A swift action consumes a very small amount of time, but represents a larger expenditure of effort and energy than a free action. Swift actions can only be taken during your turn.

You can normally perform only a single swift action per turn. However, you may degrade either your standard action or your move action to swift actions, potentially performing as many as 3 swift actions in your turn (by degrading both your standard and move actions each to swift actions, plus the one you normally get each turn). A swift action cannot be converted up to a move action or a standard action.

Common uses for swift actions include:

  • Cast a Quickened Spell
  • Castigate (Cleric class ability)
  • Wolf Pack Tactics (Ranger class ability)
  • Smite Enemy (Paladin class ability)
  • Rage (Barbarian class ability)
  • Enter a stance