Symbol of Fear (Spell): Difference between revisions

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m (Text replacement - "\| Range=<onlyinclude>{{#ifeq:{{{transcludesection\|Range}}} \| Range\|(.*) }}<\/onlyinclude> \| Target=<onlyinclude>{{#ifeq:{{{transcludesection\|Target}}} \| Target\|(.*) }}<\/onlyinclude> \| Duration=<onlyinclude>{{#ifeq:{{{tra...)
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{{Template:Spell
Template:Spell


<!-- Spell Level -->
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| Pariah=<onlyinclude>{{#ifeq:{{{transcludesection|Pariah}}}
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[necromancy]] [[Spells#.5BDescriptor.5D|[fear, mind-affecting]]]
| School|[[Necromancy]]
}}</onlyinclude>
}}</onlyinclude>



Latest revision as of 17:50, 13 February 2019

Template:Spell

| Alchemist=

| Bard=

| Cleric=6

| Druid=

| Paladin=

| Ranger=

| Sorcerer/Wizard=6

| School=Necromancy

| CastTime=10 minutes

| Components=V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 1,000 gp)

| Range=0 ft.; see text

| Target=one symbol

| Duration=see text

| Save=FORT negates

| Save-DC=

| Lays-Charge=

| Lays-Dual-Charge=

| Charge-Notes=

| SR=yes

| Description = This spell functions like Symbol of Death (Spell), except that all creatures within 60 feet of the Symbol of Fear instead become panicked for 1 round per caster level.

Note: Magic traps such as Symbol of Fear are hard to detect and disable. While any character can use Perception to find a symbol, only a character with the Trapfinding (Ex) class feature can use Disable Device to disarm it. The DC in each case is 25 + spell level, or 30 for Symbol of Fear.

| ShortDesc=Triggered rune panics nearby creatures.

| Reviewed=N}}