Symbol of Healing (Spell): Difference between revisions

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m (Text replacement - "| School|conjuration" to "| School|Conjuration")
m (Text replacement - "Conjuration (healing)" to "Conjuration")
 
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{{Template:Spell
Template:Spell


<!-- Spell Level -->
<!-- Spell Level -->
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| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin|4
| Paladin|4
}}</onlyinclude>
| Pariah=<onlyinclude>{{#ifeq:{{{transcludesection|Pariah}}}
| Pariah|
}}</onlyinclude>
}}</onlyinclude>


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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[Conjuration]] (healing)
| School|[[Conjuration]]
}}</onlyinclude>
}}</onlyinclude>



Latest revision as of 16:59, 8 October 2019

Template:Spell

| Alchemist=

| Bard=

| Cleric=3

| Druid=

| Paladin=4

| Ranger=

| Sorcerer/Wizard=

| School=Conjuration

| CastTime=10 minutes

| Components=V, S, M (mercury and phosphorous, plus powdered diamond and opal worth a total of 500 gp)

| Range=0 ft.; see text

| Target=one symbol

| Duration=see text

| Save=WILL half (harmless) (see text)

| Save-DC=

| Lays-Charge=

| Lays-Dual-Charge=

| Charge-Notes=

| SR=yes (harmless) (see text)

| Description =This spell functions as Symbol of Death (Spell), except all creatures within 60 feet of the Symbol of Healing instead are bathed in positive energy and heal 2d8 points + 1 point of damage per caster level (maximum +15). Undead and other creatures harmed by positive energy instead take 2d8 points of damage + 1 point per caster level (maximum +15); a WILL save reduces this damage by half. A creature can only be healed or harmed by the symbol once in any 24-hour period. Once triggered, the symbol remains active for 10 minutes per caster level.


| ShortDesc=Triggered rune heals living creatures.

| Reviewed=N}}