Symbol of Persuasion (Spell): Difference between revisions

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m (Text replacement - "\| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection\|CastTime}}} \| CastTime\|(.*) }}<\/onlyinclude>" to "| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | CastTime|$1 <!-- Values: Immediate, Standard, FullRound...)
m (Text replacement - "}}</onlyinclude> (charm)" to "}}</onlyinclude>")
 
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{{Template:Spell
Template:Spell


<!-- Spell Level -->
<!-- Spell Level -->
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| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin|
| Paladin|
}}</onlyinclude>
| Pariah=<onlyinclude>{{#ifeq:{{{transcludesection|Pariah}}}
| Pariah|
}}</onlyinclude>
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[enchantment]]
| School|[[Enchantment]]
}}</onlyinclude> (charm) [[Spells#.5BDescriptor.5D|[mind-affecting]]]
}}</onlyinclude>  
:::'''''Subdomain:''''' [[Revolution Subdomain|revolution]] 6, [[tyranny Subdomain|tyranny]] 7
 




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| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range|0 ft.; see text
| Range|0 ft.; see text
  <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
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| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration|see text
| Duration|see text
  <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
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| Description = This spell functions like [[Symbol of Death (Spell)]], except that all creatures within the radius of a ''Symbol of Persuasion'' instead become [[charmed]] by the caster (as the [[Charm Monster (Spell)]]) for 1 hour per [[caster level]].
| Description = This spell functions like [[Symbol of Death (Spell)]], except that all creatures within the radius of a ''Symbol of Persuasion'' instead become [[charmed]] by the caster (as the [[Charm Monster (Sorcerer/Wizard Spell)]]) for 1 hour per [[caster level]].


: Unlike [[Symbol of Death (Spell)]], ''Symbol of Persuasion'' has no hit point limit; once triggered, a ''Symbol of Persuasion'' simply remains active for 10 minutes per [[caster level]].
: Unlike [[Symbol of Death (Spell)]], ''Symbol of Persuasion'' has no hit point limit; once triggered, a ''Symbol of Persuasion'' simply remains active for 10 minutes per [[caster level]].

Latest revision as of 21:17, 22 March 2020

Template:Spell

| Alchemist=

| Bard=

| Cleric=6

| Druid=

| Paladin=

| Ranger=

| Sorcerer/Wizard=6

| School=Enchantment


| CastTime=10 minutes

| Components=V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 5,000 gp)

| Range=0 ft.; see text

| Target=one symbol

| Duration=see text

| Save=WILL negates

| Save-DC=

| Lays-Charge=

| Lays-Dual-Charge=

| Charge-Notes=

| SR=yes

| Description = This spell functions like Symbol of Death (Spell), except that all creatures within the radius of a Symbol of Persuasion instead become charmed by the caster (as the Charm Monster (Sorcerer/Wizard Spell)) for 1 hour per caster level.

Unlike Symbol of Death (Spell), Symbol of Persuasion has no hit point limit; once triggered, a Symbol of Persuasion simply remains active for 10 minutes per caster level.
Note: Magic traps such as Symbol of Persuasion are hard to detect and disable. While any character can use Perception to find a symbol, only a character with the Trapfinding (Ex) class feature can use Disable Device to disarm it. The DC in each case is 25 + spell level, or 30 for Symbol of Persuasion.

| ShortDesc=Triggered rune charms creatures.

| Reviewed=N}}