Talk:Barbarian: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 10: Line 10:
  9: Weapon Focus: Flambard
  9: Weapon Focus: Flambard
  11: Quick Combat Maneuvers
  11: Quick Combat Maneuvers
  13:
  13: Reverse Feint
  15:
  15:
  17: Iron Grip
  17: Iron Grip
  19:
  19:
  21:
  21: Epic Toughness
  23:
  23:
  25:
  25:

Revision as of 12:52, 19 October 2020

work out feats/rage powers for an urban barbar

Test Feats
1: Exotic Weapon Proficiency: Flambard
3: Improved Combat Maneuvers
5: Toughness
7: Vice Grip
9: Weapon Focus: Flambard
11: Quick Combat Maneuvers
13: Reverse Feint
15:
17: Iron Grip
19:
21: Epic Toughness
23:
25:
27: Mass Combat Maneuvers
29: Ruinous Rage
31:
33:
35:
simplify the rules for using more than 1 rage power to the following: the barbarian can always activate 1 rage power each round, as long as they are raging. In addition, once per encounter, the barbarian can activate x additional rage powers (scaling).  (Replaces the need to be threatened by 3 foes to activate additional rage powers.)


Barbarian Example Build

(Definitely not actually a legal build; needs reviewed; keeping it here in case we get around to building a viable sample build later, so we can steal ideas from this one)


Human, base stats: Str 16, Dex 13, Con 20, int 10, Wis 10, Chr 8.

Example Feats

1st Level: Toughness, Weapon Focus:Great Axe. The best axe there is combined with more hit points than God. (35 hitpoints at first level!)

3rd Level: Power Attack. Oh man, you hit like an anvil!

5th Level: Cleave. You're fast on your feet, find clusters of bad guys and cleave them.

7th Level: Combat Reflexes. You're going to be in the thick of things, and your attacks of opportunity are huge. Get more of them!

9th Level: Extra Rage power:DR . Be tougher!

11th Level: Extra Rage power:DR . Be Even TOUGHER!

13th Level: Extra Rage power:DR . HELL YEAH.

15th Level: Dodge. Some more armor class.

17th Level: Mobility. Let's you wander around the battlefield.

19th Level: Great Cleave. Cleave, and then CLEAVE SOME MORE.


Example Rage powers

2nd Level: Scent. You can smell the fear on'em.

4th Level: Renewed Vigor. You shake off some damage.

6th Level: Regenerative Vigor. You become even tougher to stop.

8th Level: Renewed Life. Ignore that pesky life drain crap.

10th Level: Renewed Vitality. Ability Damage? YOU LAUGH.

12th Level: Come and Get Me. Ahh, here it is. THIS is why you've taken all those defensive abilities all this time.

14th Level: Unexpected Strike. Moar damage! Only once a rage, but hey, it's good for when you want to put in a finisher.

16th Level: Flesh Wound. Getting a little low on hit points? Pick a reasonably sized attack. Make save. IGNORE IT.

18th Level: Fearless Rage. Fear is for lesser killing machines than you, my friend.

20th Level: Good For What Ails You. Drink booze, reroll some saving throws.


This build is a high toughness, moderate defense Barbarian. He'll be doing more than okay damage, but the maxed-out DR and defensive feats means he'll be in the fight a good long time.